...okay and?
They apologize for their "mistakes". Sure. And what about the actions they take after their apology? I'm not talking about the times Yoshida said "We apologize for what happened". I'm talking about what they did after. Not everything ended up fine, some stuff are still only band-aided. Besides, as good as the devs are, it doesn't exempt them from being called out on those aspects. Otherwise they wouldn't apologize at all.
Maybe you wouldn't have those posts back to back if the dev team had listened to its playerbase. Rather than telling healers to "go play Ultimate".
I mean, Atelier,
I told you not even a day ago: It doesn't matter if "other companies" do it worse, if there are stuff that are needed to be pointed out for there to be any improvement, even if we're doing better than others, why wouldn't we? It doesn't exempt them from criticism. What it does is earn them respect and consideration, but it also needs to be reciprocal. If they don't award their fans with respect, why would anyone give
them in turn? And some stuff haven't been apologized for in a proper and responsible way. That had nothing to do with "whiners", you really need to let that argument go. Because it always seems that's your only answer to things, when you know by now that the way people end up is either that they learn to respect the devs, or people just turn against them on the spot. It had to do with the way they approached the subject, and then the subsequent reaction. Even if they're better than other devs, they can still trip up, right? Even monkeys fall from trees. And they can take it when we say "yo, you tripped here", right? To me, that's not being disrespectful, that's doing what the devs asked for: they wanted fans to give feedback, even if it meant it was negative. So that the game improves. Or, what, should we only give them positive feedback from here on and never address problems that arise?