It's not, it's more like 10-20% of their total damage if maintained properly, but that damage could be easily frontloaded into a 30s CD and practically nothing would change as the current healer meta is that an overwhelming majority of all healer damage comes from Glare/Broil/Malefic/Dosis and nothing else. I just looked at the top WHM's log for P8S p2 and Dia accounted for less damage total (13%) than 6 casts of Misery did (16%).
The point in returning SCH's DoTs wouldn't be to make it a big damage healer, nor would it be about increasing SCH's DPS - returning the DoTs would enable the potency of Broil to be lowered and in turn allow for SCH to use Adlo and Succor more proactively at less of a damage loss than it is now.
The DoTs on all of the healers right are superfluous, and maybe there'd be more of an argument for their existence on every healer if they actually did something. For as much as I've disagreed with Renathras at times, I am in full agreement on this point. WHY does every healer have to have a DoT, and furthermore why a DoT that does exactly the same thing? They're all 30s instant cast DoTs... and that's it. Dia is only the slightest bit different in that it has upfront potency of 20 when it's pressed, but this is largely more that Aero always had that from ARR onward rather than any distinct design decision in EW justifying for why that's the case, in my opinion.
Disregarding that as it's not really important, what do these DoTs meaningfully do to healer kits? Every healer presses it twice a minute and that's it. That's the extent of the interaction. At most (on SCH, the healer I mained for years - I assume its the same on SGE due to potency, no clue for AST or WHM) you can refresh the DoT at 15s if you really need to move or weave more than 1 oGCD and not have it be an overall DPS loss, but that's something you want to avoid, and hardly a reason to keep them around.
Why don't the DoTs do anything on any healers? Thundercloud is interesting to play with on Black Mage, and even though the changes to its duration and Sharpcast charges in EW have made it fairly easy to work with in EW comparative to how much more difficult it was in ShB, there's still interaction and thought into how BLM interacts with its DoT. Coincidentally, BLM is also the only job left in the game with a casted DoT - something that healers used to have as well.
Even for as much as I love and want SCH to go back to being a DoT mage, SCH doesn't even really lose much if it were to lose Biolysis. It does nothing unique. It interacts with nothing. SCH's DoT in PVP is more interesting than its DoT has been in the entirety of ShB or EW thus far, because at least that has an interaction with Deployment Tactics. This is the case for all healer DoTs, they don't do anything.
I want SCH to go back to having its kit interact with its DoTs. Bane spreading DoTs, having Miasma and Bio be apart of your ST and AoE rotations, etc; that stuff is fun and a lot of what people miss and enjoyed about SCH. I honestly cannot imagine people would be sad to see Eukrasian Dosis, Dia or Combust be replaced with something more interesting and unique to those healers - that's what I would prefer, all four healers having unique DPS downtime kits that make them feel unique and varied to play, and fun to swap around on when you want something different. I don't want to rip their DoTs out and replace them with nothing, I just see very little justification for why they exist at all in their current state. Healer DoTs are boring.

Reply With Quote

