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Thread: New Caster

  1. #41
    Player
    tearagion's Avatar
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    Nov 2020
    Posts
    254
    Character
    Tearagi Eruzure
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    So just make DoTs like Shadowflare, make channeling DoTs like Mind Sear, cull the particularly non-strategic DoTs like Bow Shock, fix the whole debuff system to not be so restrictive to design (if possible), many options. If Reaper gets a debuff slot for a 100% uptime damage buff instead of just having a self buff, or better potencies and a different plate spinning ability, surely they can spare some debuff slots for a DoT caster. Damage over time is not synonymous with debuff, as they seem to be conflated often by FFXIV players.
    (3)
    Last edited by tearagion; 09-23-2022 at 06:19 AM.

  2. #42
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
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    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Yeaaaah if I can see like 8 Reaper debuffs on a Alliance Boss I think they can do something. DoTs, placed AoEs and channeled abilities would be a nice playstyle. Debuff them and then melt down with the BEAM.

    And I really want Bane to come back. DoT Spreading is my favorite thing to do. When Summoner lost the DoT Spread it was not a good day.
    (4)

  3. #43
    Player
    Renathras's Avatar
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    Dec 2014
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    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    I do agree that there are options. I'm just not sure WHAT the Dev team is going for. For all we know, they want to remove the DoTs we have but just haven't figure out what to replace them with.

    I do agree that there are a lot of silly choices in game, though. Like WAR self-buffs its damage. The buff goes on the WAR. Why does RPR's not work that way? Why do PLD and GNB oGCD AOE damage attacks have DoTs? Why does GNB have the single target DoT but on a 60 sec CD? (At least in PLD's case, not overwriting the DoT but maintaining 100% uptime or as close as possible is part of its rotation, but GNB is just "press this button during No Mercy then wait a minute and...do it again"; if it was replaced with just a hit of damage, would it really be that different?)

    I think that reflects that issue of the Devs not having decided what they really are going to do, though. The problem is, they need to decide already. And for the love of all that's holy, would it KILL them to not have ONE healer that isn't DoT based? Casters have RDM, Tanks have WAR, but if you're a healer and dislike DoTs, there's no Job in the game for you to play other than...WAR, I guess, or maybe RDM? Which aren't healers!
    (3)

  4. #44
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Yeah Healers are very frustrated I think that they have no engaging DPS kit unlike Tanks and DPS. The healers have pretty much a ST hardcast, ST DoT, AoE move, maybe a CD move and that's it. And when you know a fight and know what CDs to press I imagine it gets boring real fast.
    (1)

  5. #45
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    You are realistically only ever going to cap the debuff limit in content like Eureka/Bozja and overworld content like FATEs/hunts. Unless every single person in an alliance raid has 2 debuffs each you're unlikely to hit the cap in that content either. Furthermore as tearagion had already stated, DoTs don't even need to be debuffs with the existence of skills like Shadowflare and Automaton Queen/Living Shadow.
    (3)

  6. #46
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by Renathras View Post
    And for the love of all that's holy, would it KILL them to not have ONE healer that isn't DoT based? Casters have RDM, Tanks have WAR, but if you're a healer and dislike DoTs, there's no Job in the game for you to play other than...WAR, I guess, or maybe RDM? Which aren't healers!
    Just get rid of every healer DoT on a healer that isn't SCH and then give SCH Miasma, Miasma II, Bane, and Shadowflare back. SCH+SCH is already the worst of the healer combos so there'd be no real reason to hit the debuff limit by stacking SCH is 8 man content if that was a concern, and in Eureka/Bozja/Fates... just tell people who complain - "play something other than SCH, it's a healer why are you concerned with DPS optimization in large scale content". Now SCH is unique again and SE can work on making the three other healers unique too instead of having every healer be the exact same in DPS kits. I cannot seriously imagine that most WHM or SGE players would be gutted by the loss of Dia or Eukrasian Dosis.
    (1)

  7. #47
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Healer DoT is effectively 30%-50% of their overall damage no? Seems like a pretty bad change to make and frontloading all the DoTs onto Scholar will make it more desired for being the big damage healer.

    Healers in my experience say it's bad enough they only have 1 or 2 attack buttons to press.
    (0)

  8. #48
    Player
    Tamaerl's Avatar
    Join Date
    May 2022
    Location
    Gridania / Ul'dah
    Posts
    39
    Character
    Uularotto Urotto
    World
    Zalera
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Renathras View Post
    I think that reflects that issue of the Devs not having decided what they really are going to do, though. The problem is, they need to decide already. And for the love of all that's holy, would it KILL them to not have ONE healer that isn't DoT based? Casters have RDM, Tanks have WAR, but if you're a healer and dislike DoTs, there's no Job in the game for you to play other than...WAR, I guess, or maybe RDM? Which aren't healers!
    The current iteration of summoner doesn't have any DoTs either, and they can always pretend to be bad healers by spamming Physick. Speaking of which, I think it would nice if they could maybe take Bio from Scholar and give it to summoner instead so they can at least have a DoT skill once again.
    (2)

  9. #49
    Player
    Cithaerias_pyropina's Avatar
    Join Date
    Jan 2020
    Location
    Warrior
    Posts
    365
    Character
    Qynden Peltier
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Tamaerl View Post
    The current iteration of summoner doesn't have any DoTs either
    Slipstream
    (1)

  10. #50
    Player
    TabrisOmbrelame's Avatar
    Join Date
    Oct 2017
    Posts
    509
    Character
    Relnoria Thelysea
    World
    Moogle
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Tamaerl View Post
    The current iteration of summoner doesn't have any DoTs either, and they can always pretend to be bad healers by spamming Physick. Speaking of which, I think it would nice if they could maybe take Bio from Scholar and give it to summoner instead so they can at least have a DoT skill once again.
    Actually, Summoner has one DoT.... But he can't sustain it all the time because it's part of the Garuda's spell... So I guess it doesn't count

    Having a DoT isn't a bad choice in term of gameplay... But it has to be rewarding at some point. Healer's DoT only rewards their DPS, but nothing else, and that's if they managed to keep it up all the time.

    For exemple, Sage heal one person WHILE ATTACKING. No other healer are able to do that (The fairy from the Scholar doesn't count because it's not based on attack and it heals the person with the lowest %HP).

    What if we tie the DoT with some kind of mecanic of healing ? Maybe if you use a new ability with the DoT of the white mage for exemple, Half of the potency of your DoT actually heals your whole team (Lumen being at 60 Potency, this will make a 30 Potency heal on time for 30 sec, which is literally a 300 Potency heal over time). He doesn't have to be exactly like that, but that could give some people a idea for what they can do in order to rewards the DoT more than simply DPS.
    (0)

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