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  1. #1
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SilverSkyway View Post
    I ask for easier jobs. One of my biggest complaints is button bloat. But I'll take QoL fixes too. *looks at Paladin*
    Same.

    I get some people want galaxy brain Jobs. I prefer a bit closer to smooth brain for my ironed out gray matter to be able to handle it..

    WAR, MCH, SMN - love those Jobs.

    I also like GNB and main healers (other than AST - because I don't want to have carpel tunnel before I even turn 40 from that cursed opener and burst phase!)

    I think the game SHOULD have some easy Jobs, medium Jobs, harder Jobs; low APM Jobs, high APM Jobs, some in between Jobs; complex and involved Jobs, metronome simple Jobs, and so on and so forth.

    I think the trick is making them diverse and distinct - there's zero reason for all four healers to have basically identical rotations in the same game that we have tanks with WAR, PLD, and GNB different rotations - and then let players pick the ones they groove to the best. People insist "if they all do the same damage, only the easier Jobs will be picked!", but (a) would that be so bad? and (b) what is easier depends on the person - I find GNB easier than WAR because I don't lose my place in the rotation; people find BLM hard but its rotation is actually not so bad, it's the fight knowledge optimizing that makes it hard.

    But yeah, I think it's fine if there are some of each as long as they're relatively well balanced. Players can then pick what suits them best.

    I do feel like "remaking" Jobs should be avoided, though. I like MCH and SMN as they exist now. But I also liked old SMN. It'd be nice if something AKIN TO old SMN existed as Mystic or Green Mage or something. That way the players that liked THOSE gameplay styles would have those options, too.

    .

    I know, hot take to dare say on this forum I like easy Jobs but...meh, why lie about it? /shrug
    (1)

  2. #2
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Renathras View Post
    I know, hot take to dare say on this forum I like easy Jobs but...meh, why lie about it? /shrug
    What you've said isn't at all opposed to what the discontent voices on this forum have been saying for years though. Virtually nobody is asking for all jobs to be made galaxy brain difficulty and the game to become an inaccessible, hardcore mmo.

    What most people who are unhappy about the job design direction tend to complain about, is how in the past we've had that diversity of playstyles and complexity levels to pick from and both have been gradually removed in favor of making every single job "the simple one" - be it via watering down and trimming of existing job mechanics or just downright reworks into something that doesn't resemble its old gameplay in the slightest. We used to have different jobs that catered to different players. Now it seems the goal is to make all jobs popular, but with only one type of player. That type might be the most common, but this direction is still leaving the many "minorities" that don't belong to it with nothing to play.

    There is no problem with simple jobs, burst jobs, linear jobs - there is a problem when that is all there is though, especially when there used to be other options, they were just taken away. Having your favorite job not just totally changed, but then also nerfed with that change given as the reason, is just an extra slap in the face I imagine.
    (11)