Quote Originally Posted by Henji View Post
They really have no clue just how bad the job balance is.
I'm not 100% sure I buy that. I'm not entirely happy with job balance either, mind you, but I do suspect they have access to (quite a lot of) data we do not... and while they balance jobs around endgame fights, they do also need to take the much-larger casual playerbase into account. They could absolutely be aware of the problems and yet feel those downsides are outweighed by some other factor we're not aware of. For instance, if a job suddenly had its popularity in casual play plummet, even if endgame raiders are happy with the job I have little doubt the devs would still consider that a problem scenario to address.

We can armchair-quarterback their development process all we like -- Twelve know I certainly do enough of it in some threads -- but in the end, we really can't know with absolute certainty what factors went into their decisions.