Housing Thread: Exists
Other people: getting a house is impossible
Silverbane: Enters thread and flexs their house
Other people: Silverbane is flexing their house
Silverbane: YOU TURNED THIS THREAD INTO A THREAD ABOUT ATTACKING ME!!!!!
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Dang my joke was that bad. :I"... until you renew your sub, that is"? I fail to see the relevancy because when you renew your sub, your character is still there. They don't take your character away forever and make you work to get it back. So no it isn't how paying a subscription works. It's only how housing works.
I'm just saying you're letting paying a sub to rent out the game. When you don't pay the sub/sub runs out = you don't get access to the game. Similar to how any other sub works. You end your youtube/spotify premium = you lose your downloads.
Either way, housing demo isn't up for long lol. It's still going on for like literally almost a year at this point so you wouldn't have anything to worry about
this wont fix the issue but.
you can transfer to one of those new realms (which is what I did and got medium even tho I've been playing game for 3ish months) and get a house there, its almost 100% guaranteed to get at least small.
This guy here gets it. Transferring from Shiva to Alpha or Raiden means that you don't even have to leave your datacenter. You get your guaranteed house without having to deal with a low pop datacenter and being isolated from your old server.
Island Sanctuary: Island House Edition. New, but smaller island just so we can own a house. No wards, just a instanced house in the middle of the ocean you can decorate and invite your friends to.
Archeage had these cute little bungalows that were over the water. They were small, but you could still decorate them and they also included some ocean farming.
I'd be down if SE gave us a small island with a bungalow :3
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The only houses in the game that can only be bought with Crowns are the huge ones meant to serve as guild halls (the ones they frequently rotate in and out of the store, to the disgruntlement of most of the playerbase). They aren't necessary unless someone either plans to form a large guild that needs the space, or they simply like the location/style/etc.
You can pay for every other type of home with in-game gold, and own it forever (with it being tied to your account, meaning all your alts can use it as well). All furnishings can be bought with in-game gold except for very specific Crown-only purchases - which, again, tend to be stuff someone will only want if putting together a guild hall for a guild that would actually need or make use of such items. Some items may simply rotate in and out on the Luxury vendor every weekend, but there's usually people selling past Lux items on traders anyway.
You don't need to spend thousands of dollars to either buy or fully decorate a house, and I don't think that's ever been the case. Simply grab the patterns/blueprints/praxis to make them yourself, or buy them off guild traders. The worst any non-Crown homes will run you is some extra time finishing any necessary Achievements to unlock the ability to purchase that home with gold.
Frankly, you can even buy the Crown houses and items with in-game gold too, since ZOS allows for the trading of Crowns for gold and vice versa. It'd simply require people to put in the effort to make the money to do so - which is the same as in FFXIV, really.
At least you won't lose the houses you buy if you quit the game for a couple of months to 'take a break', as Yoshi does love to say (while holding houses hostage to a subscription unless auto-demo happens to be off).
Also frankly, given it's a buy-to-play game with an optional sub... I'm more lenient with cash shop pushing than I am a sub-based game double dipping with extra charges for retainers and a cash shop with overpriced attire you can only use on single characters. Not to say ESO's cash shop isn't predatory as all heck, but I can at least understand the necessity of not just having it but pushing it so hard, because at the end of the day, it's essentially free to play after you purchase the game.
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Games that came before and after FFXIV have all - for the most part - had better housing systems than FFXIV. Which is incredibly sad for a game touted as 'the greatest MMO on the market'. With Wildstar out of commission, ESO is king of housing at this point.I've heard lots of good things about ESO housing. I also remember Rift housing quite fondly. SOLO had some insane options like flipping things around freely and creating a completely free layout of walls, floor tiles, roofs, levels but was mostly limited to chinese style.
Of all the games I've played, FFXIV has the most limited housing both in terms of availability and design freedom.
I'd love to have that, too! Nice and simple and gives you everything you need. Plus a new fishing spot all to yourself. :3
Can't wait for people to dig into this one...
But honestly, Island Sanctuary just feels like a tamagotchi version of Housing.
For all the devs' insistence that "it's not Instanced Housing", they sure made an amazing job at showing everyone that it's possible and it wouldn't look half bad.
They could have repurposed the island for FC houses:
- Give them access to an airship that actually existed.
- A submarine that actually existed.
- Other fixtures on FC lawns that actually fit the game and didn't look like we were trying to cram everything in to fit half the time.
If not, then at least repurpose them to be the little scenic buildings that the FC builds and calls it a day.
- Larger planting beds.
- Minions roaming around and animals to collect? It looks to me like the perfect place for a chocobo to run around, rather than being nested with someone else's in a cramped space like a KFC chicken farm.
- Making FC projects actually feel engaging and have a sense of progression and community than just a checklist.
The devs just insist on wards being their own little neighbourhood, but that rarely ever happens. You might know one or two groups living in your vicinity, but odds are people just stick to themselves. It sounds great if you want venues, but if you expand Fellowships a little so everyone could hop into your venue's instance, and clean up the menu, it'd be the same. At the end of the day, neighbourhood-style instances are an illusion that really only comes to life in one datacenter. That's the exception, not the norm.
Really, there's just a lot of hidden potential with this otherwise rather mediocre and "cute but... eh" content. It's just such a shame it's being wasted away on content no one asked for. Engaging and cute, sure, I have fun with it. But it doesn't stop it from being a really good idea-turned wasted potential. An idea that could be put to use elsewhere with probably better results. Nor does it stop it from being a preliminary example for Square Enix to realize that this stuff really, truly could work.
I was thinking something along these same lines earlier today. Island Sanctuary would have been great as a place for a FC's headquarters if they could get past the limit of 16 players in the instance. While that's sufficient for the majority of FCs that will never have that many players online at the same time, it would be problematic for the larger FCs that may have 20-50 (or more) online at the same time.
In my experience, FC members hanging out together are usually hanging out outside of the house not in it. They're usually only inside to use the vendors/summoning bell or if the FC is holding some sort of stage event. The island gives players plenty of that outdoor space to mess around.
One of the bluffs overlooking the Hideaway and entry cove would be a perfect spot to locate the FC workshop with airship landing attached and submersible launch below. Imagine being able to see a "life-size" version of the company vessels (even if it's only for looks and not something that can be boarded).
Little customization means little dissatisfaction that decorating in a FC house tends to get reserved to the FC officers.
The island inventory being attached to the island means FC members could share in the gathering/tending duties with everything going to the credit of the FC.
Each FC member could be given their own mammet team(s) at the island workshops to generate seafarer cowries for the vanity items they want. The islander cowries could be a currency system for changing the appearance of the Hideaway in addition to buying things like the glamour prisms/dispellers to share with FC members.
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