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  1. #1
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Iyrnthota View Post
    I do wonder if the whole thing could have been avoided if instead of telling us basically nothing, then asking we temper expectations, they instead did a deep dive on the new features so we knew exactly what to expect.
    They didn't tell us nothing. They told us everything, but people didn't want to believe it. No deep dive was needed because everything is relatively plain and simple.

    - Build various facilities (including a customizable base of operations) on their island,
    - Gather materials from nature, which are island-specific and will take up separate inventory space,
    - Craft tools from materials to become more efficient in harvesting,
    - Create handicrafts to sell for island-specific currency and rewards, and
    - Unlock flying for the map through island progression

    Media sites / content creators are to blame for talking about things like Genshin Impact, Stardew Valley, Animal Crossing and Harvest Moon.

    No one stopped to think how they could possibly (not) cram all that gameplay from the other games into FFXIV. How does any of that translate into the gaming environment of FFXIV? For me (and others), it screamed "mini-game" and nothing more.
    (0)

  2. #2
    Player
    Iyrnthota's Avatar
    Join Date
    Apr 2022
    Location
    Limsa
    Posts
    363
    Character
    Iyrnthota Sparrow
    World
    Spriggan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Deveryn View Post
    They didn't tell us nothing. They told us everything, but people didn't want to believe it. No deep dive was needed because everything is relatively plain and simple.

    - Build various facilities (including a customizable base of operations) on their island,
    - Gather materials from nature, which are island-specific and will take up separate inventory space,
    - Craft tools from materials to become more efficient in harvesting,
    - Create handicrafts to sell for island-specific currency and rewards, and
    - Unlock flying for the map through island progression

    Media sites / content creators are to blame for talking about things like Genshin Impact, Stardew Valley, Animal Crossing and Harvest Moon.

    No one stopped to think how they could possibly (not) cram all that gameplay from the other games into FFXIV. How does any of that translate into the gaming environment of FFXIV? For me (and others), it screamed "mini-game" and nothing more.
    Such things were mentioned but any explaination was shallow and brief, leaving plenty of room for interpretation. They wanted us to temper expectations, but themselves did nothing to temper them.
    (11)