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  1. #1
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Since reviving old threads seems to be a trend right now, I'm bringing this one back.

    We absolutely need further use of the Incapacitation system. It was awesome in Monster Hunter and it can be amazing here. This is one system that could really make boss fights more interesting and it helps with class diversity. C'mon devs, don't forget about this system, it can be used to make some very unique fights.
    (2)

  2. #2
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Arcell View Post
    Since reviving old threads seems to be a trend right now, I'm bringing this one back.

    We absolutely need further use of the Incapacitation system. It was awesome in Monster Hunter and it can be amazing here. This is one system that could really make boss fights more interesting and it helps with class diversity. C'mon devs, don't forget about this system, it can be used to make some very unique fights.
    I just posted about this also.... The incap system fitting into the new BR that is coming back....
    I really do feel like it will be awesome....

    Also, Arcell... what about compound incaps?
    Like you need to break the left arm of some MOB to break the shield before you can incap the head?

    Also the idea of magic palings that need to be taken down would be really cool...
    It would give the game a more epic offline RPG feel
    (2)

  3. #3
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Rydin View Post
    I just posted about this also.... The incap system fitting into the new BR that is coming back....
    I really do feel like it will be awesome....

    Also, Arcell... what about compound incaps?
    Like you need to break the left arm of some MOB to break the shield before you can incap the head?

    Also the idea of magic palings that need to be taken down would be really cool...
    It would give the game a more epic offline RPG feel
    Battle Regimen would be a good place to fit an incap, could even combine that with the compound incap idea.

    Compound incaps would be good alone too. They could do a lot with that with the legs. Bring down the legs to gain access to an area that can be incapped.

    We really need incaps that are visual and practical. Taking out armor pieces to lower defense, damaging limbs to lock out abilities or lower damage or AoE range from certain skills, breaking claws/weapons to lower damage or accuracy, etc... They could really do a ton with the system. Also more incaps that stay through the entire fight would be nice, I hear it's pretty useless on Chimera because they can regenerate.
    (1)

  4. #4
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Arcell View Post
    Battle Regimen would be a good place to fit an incap, could even combine that with the compound incap idea.

    Compound incaps would be good alone too. They could do a lot with that with the legs. Bring down the legs to gain access to an area that can be incapped.

    We really need incaps that are visual and practical. Taking out armor pieces to lower defense, damaging limbs to lock out abilities or lower damage or AoE range from certain skills, breaking claws/weapons to lower damage or accuracy, etc... They could really do a ton with the system. Also more incaps that stay through the entire fight would be nice, I hear it's pretty useless on Chimera because they can regenerate.
    My friend... I wish you were moving to Excalibur

    Quote Originally Posted by AceofRains View Post
    "Know thy foe, know thy quarry"

    -.- I wish a job would get scan, theres not enough info on the wikis and such to know everything about how to combat monsters. Most of us are essentially working on guess and check fighting.
    thats a GREAT idea.... there was something about a monster Bestiary too... where the more of a MOB you killed... the more info got filled in on the bestiary
    Scan could even make it so the info filled in even faster
    I'd even be ok with only 1 job getting scan... but everyone in the party benefiting from it
    Or materia that increased scan rate
    (2)

  5. #5
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Rydin View Post
    My friend... I wish you were moving to Excalibur



    thats a GREAT idea.... there was something about a monster Bestiary too... where the more of a MOB you killed... the more info got filled in on the bestiary
    Scan could even make it so the info filled in even faster
    I'd even be ok with only 1 job getting scan... but everyone in the party benefiting from it
    Or materia that increased scan rate
    I'm fine with 1 job making the whole team benefit too. I'd say give it to SCH, make SCH into what it SHOULD be. (with increased item potential, and sub access to conjury and thaumaturgy)

    Either that or be able to meld a "sensor" to your weapon like customization in FFX

    Bestiary would be great to release in a patch with SCH at that!
    (0)
    Last edited by AceofRains; 03-26-2012 at 12:43 PM.

  6. #6
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by AceofRains View Post
    I'm fine with 1 job making the whole team benefit too. I'd say give it to SCH, make SCH into what it SHOULD be. (with increased item potential, and sub access to conjury and thaumaturgy)

    Either that or be able to meld a "sensor" to your weapon like customization in FFX

    Bestiary would be great to release in a patch with SCH at that!
    Here's to hoping the mods pass this on to Akihiko Matsui
    (1)