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  1. #41
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Xoo View Post
    Even if incapacitating a mobs' head did affect attack/accuracy, the damn things die so quickly it is of no consequence.
    that is a different issue... It needs to be addressed though, I agree...
    (1)

  2. #42
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    believe me i'd love incaps to play a more important role than they do now. we've discussed this many times and like i've told you before it was one of the things that i absolutely loved about the original system was the fact quite a few drops could only be gotten if an incap was done.
    (1)


    http://crystalknights.guildwork.com/

  3. #43
    Player
    BeePee's Avatar
    Join Date
    Jun 2011
    Posts
    277
    Character
    Tony Tony
    World
    Balmung
    Main Class
    Conjurer Lv 30
    Incaps on Ifrit slows his regen. Useful if your dps is lacking.
    (1)

  4. #44
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    People were saying before that incap didn't affect ifrit drops. Since update though, i wonder if it influences totems though.

    Haven't tried since it was taking much longer to break since update.
    (0)

  5. #45
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Quote Originally Posted by BeePee View Post
    Incaps on Ifrit slows his regen. Useful if your dps is lacking.
    a bit hard if using Lancer, because we need to do on its left (using impulse drive), which is the Conjurer spot. Will get yell if the cracks comes there >.<
    (0)
    Aion Zwei - Masamune

  6. #46
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by BeePee View Post
    Incaps on Ifrit slows his regen. Useful if your dps is lacking.
    proof please
    (0)

  7. #47
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Aion View Post
    a bit hard if using Lancer, because we need to do on its left (using impulse drive), which is the Conjurer spot. Will get yell if the cracks comes there >.<
    In the times I've seen it done, it's generally done right at the beginning and finished as soon as possible to avoid such situations.
    (1)

  8. #48
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    bump because the new updated lodestone info says this

    When the body part of an enemy is incapacitated, it will suffer the following effects:

    - Weaken the enemy
    - Prevent the enemy from using its special attacks
    - Influence the type of loot dropped
    And I'm going to have to call BS on this

    Source: Click Here
    (The source is updated because it also details combos and new abilities)
    (2)

  9. #49
    Player

    Join Date
    Jul 2011
    Posts
    289
    If incaps are to be used more in the future, every class should have an ability for every part.
    (0)

  10. #50
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Isaveron View Post
    If incaps are to be used more in the future, every class should have an ability for every part.
    I don't want this... I want it balanced so each class is needed for a different incap... this could stop people from stacking the same classes
    Imagine if you could incap each wing and head on Garuda. MNK needed for head, WAR needed fro left wing, DRG needed for right wing..... And this stopped him from doing some super move.... that would make it beneficial to have all classes in
    (2)

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