Quote Originally Posted by Jason_Ashford View Post
they said from the get-go that island sanctuary would be slow progress and while you can power grind island exp by gathering materials out in the wild, ultimately you'd get the same result but with far less effort by doing the content as intended, which is harvesting materials from your animals and fields daily/weekly, sending out your mammet gatherers, and making products that sell for chunks of cowries and exp (more if you pay attention to the trends and make several items from the the categories in high demand).

Island Sanctuary is designed to be a long term super casual activity with little bearing on the outside world beyond glamours, mounts, etc.

This min-maxing mentality is what's going to end up burning you out on it because it wasn't built to function that way.
Funnily enough, it being timegated like this, as it sounds, won't matter to a player like me. Long term super casual is fine by me. I can barely be asked to log in to games to get the daily reward, and I spend most of my day afking if I am playing this game. I might grind it a bit for the hairstyle, and if I like anything else though.