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  1. #11
    Player
    Beddict's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    274
    Character
    Titania Chevalier
    World
    Siren
    Main Class
    Bard Lv 100
    Messing with Mirage Dive actually did screw with DRG. When Patch 6.1 dropped, there was no delay between High Jump and Mirage Dive which made it possible to accidentally queue up Mirage Dive and possibly mess with their Eyes and thus their burst phase. That's obviously not good so SE decided to add in a short delay to prevent accidental double weaving. Except that delay also made it possible to screw up their Eyes. An example there is in Dragonsong Ultimate where DRG had just enough time to get in two High Jumps between the two Trios in Thordan I, but the delay increased the risk of missing the second Mirage Dive as Thordan jumped away. Missing Mirage Dive meant one less Eye which meant their burst phase was screwed. Reverting it back to pre-6.1 does reintroduce a button, but it fixes both issues. No risk of accidentally buffering a Mirage Dive when you don't want to, and if you do want to immediately Mirage Dive there's no longer a delay.

    The Job Design Team is still absolutely stealing pay checks though, and SE's complete lack of acknowledgement on SAM is bullshit. It's fucking embarrassing to see them trying to sweep this shit under the rug, and their promised explanations are predictably garbage. The DRG bit up above is a good example since there's a solid reason to revert the change but rather than actually explain it, they just said "I dunno, feedback, figure it out". Yoshi-P better have some good explanations in the Patch Note reading because right now he and his team are looking incompetent as shit when it comes to Job Design.
    (19)
    Last edited by Beddict; 08-23-2022 at 03:01 PM. Reason: Was missing a word in my last sentence, edited for clarification