Quote Originally Posted by Asako View Post
You have to understand the most common player in this game isn't actually that good at this game. A lot of players are just here for the story. This is why so much story content has been nerfed into oblivion. The standard user can't and doesn't want to deal with mechanics so adding them to story mode just doesn't make sense. Better to keep them in Savage / Extreme where people are actually interested in the combat side of the game. I'm all for harder mechanics, but from a business standpoint it doesn't make sense for them.
Isn’t that what trusts are for

What’s the point nerfing the jobs into the ground and spending development time future proofing old content just to then make the new content a joke anyway

Either make the content harder but let it work with trusts, make the jobs harder but keep the content the same and work with trusts or do both but make trusts better, but spending all this time simplifying the content and making it trust accessible just for the content to still be a joke is starting to contribute to the greater proportion of people dropping the game at capped level