Quote Originally Posted by Asako View Post
Exactly, they have no interest in the battle style so there is no reason to implement harder casual content anymore. It just doesn't make sense. People just wanna watch the story and move on.
But if someone is interested purely in the gameplay and fight mechanic he has to watch the 750+ quests of MSQ or pay to skip them up to endwalker, Just sounds like a weird double standard to me. I get it appeals to casuals who are the biggest part of the player base, but MMO and Final Fantasy in general appeal to people who love to do fights and sometimes grind, the last 3 main games (Minus XIV) gameplay loop is still about fighting monsters tons like you would expect from a JRPG.

What I'm trying to say is that you can blame MMO players to ask for harder normal content, that are rampant in the genre, when they play a game marketed as ''The best MMORPG on the market''