Nah, too much work for high-level players.


Imagine scaling their DPS down to match lower-level player, you will have a player who do full lv90 combo for the same damage of a lv30 one-two-three combo. It adds more works for basically no rewards.


Don't fix what is not broken. If anything really need to be fixed, it is adding an AoE at lv15 for DPS, where contents that have you fighting multi-monsters become relevant.