


*cries in Overpower conal AOE*
Man, while it wasn't the "best" iteration, I wish we could have something like 4.1 Warrior back where gauge management actually mattered.
But they removed even more management by just removing gauge cost from Upheaval AND Onslaught, the latter being now objectively worse in my opinion because it is now a "mandatory" button rather than a close-to-damage-neutral gapcloser you can use for optimisation.
Thanks for my 4th version of Plunge, really wanted that. /s
(this also effectively killed Bozja's Blood Rage combo)
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