One of the big limiting factors to DoT gameplay is unfortunately the fundamental design behind DoT effects in XIV. Dots deal their damage every server tick, which is 3 seconds, and there is no way to speed this up.
No matter what they do about DoTs it will always feel a bit lackluster compared to WoW's affliction lock where you could have DoTs tick every second, sometimes even faster with abilities like Malefic Grasp and stacking Haste, filling your screen with damage numbers everywhere.
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