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Thread: Hello Yoshi-P

  1. #1
    Player
    Katoar's Avatar
    Join Date
    Jun 2022
    Location
    Sil’dihn
    Posts
    110
    Character
    Kael Yoshim
    World
    Ragnarok
    Main Class
    Arcanist Lv 80

    Hello Yoshi-P

    There is nothing shameful in admitting that you are not very knowledgeable of how healers play out in Final Fantasy XIV. Once you do I would like to suggest that you turn to real players and dedicated healer mains who have spent hundreds of hours playing a role you barely know for feedback and directions.

    We know you have a vision of how you wish or would have liked the healer's gameplay to be. However, the structure of the game does not support in any way that vision. A void is created for those who want to master healing jobs, caused by the incoherence and incompatibility between the vision for the healing role and in-game expectations.

    As time passes it grows. Its influence expands as it starts affecting other jobs aside from healers. At its centre lies the fervent desire to make the game perfectly organised which is achieved by making everything simple, easy, straightforward, predictable, scripted and the same. That desire, once beneficial to the game and its world, now exists to its detriment.
    (46)

  2. #2
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Just stop playing healer if the 1 1 1 1 1 1 1 1 1 gameplay isn't engaging enough. They already know about our complaints. Evidently, they aren't changing anything. They just don't care because you're still playing.
    (5)

  3. #3
    Player
    Dionysius's Avatar
    Join Date
    Jun 2018
    Posts
    212
    Character
    Zeack Crosse
    World
    Masamune
    Main Class
    Red Mage Lv 90
    Play Savage/Ultimate if you want "engaging" contents for healers.
    (3)

  4. #4
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,208
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Dionysius View Post
    Play Savage/Ultimate if you want "engaging" contents for healers.
    That's probably the biggest issue people have with healers currently - healers have already disproven that "engagement" improves at higher-end gameplay. Savage and Ultimate healer gameplay is pretty much the same as regular normal gameplay. You just spam 2-1-1-1-1-1-1-1 nonstop because everything is scripted. The healing engagement doesn't exist because all jobs and roles contribute to reducing lethal damage - not healers. At high end fights, healers just do a bit of healing every 30+ seconds. High-end fights are only mechanically difficult compared to their normal counterparts - but that goes for all roles and jobs. Every DPS and Tank has to deal with mechanics as well, but they also get a nice DPS rotation in their downtime. Healers just have nothing in the vast majority of the time they wait for more damage other than 1-1-1-1-1-1-1-1-1, which means turn brain off for a large portion of the fight. Not very engaging, mind you.
    (36)

  5. #5
    Player
    Katoar's Avatar
    Join Date
    Jun 2022
    Location
    Sil’dihn
    Posts
    110
    Character
    Kael Yoshim
    World
    Ragnarok
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Dionysius View Post
    Play Savage/Ultimate if you want "engaging" contents for healers.
    I now know better and I am aware that Ultimates do not offer an interesting healing experience. Although I have not cleared one, I have proggred Ucob for two or three instances. Gameplaywise the most difficult thing is coping with buggy mechanics, unlucky server ticks and mechs interrupting Dosis casts. Ultimates are a spectacular time sink. Their greatest challenge is finding 7 other people to waste time with. It is actually very poorly designed content and the play rate stands as proof.

    As for Savage, there are countless clears done with no healers so it's irrational to think that being irrelevant can somehow be engaging. Week 1 healing is a farce. I did week 1 with PF for Asphodelos with 0 Piety and was still able to heal when needed, rezz and recover from mistakes whenever possible. If we wiped it was never because I was out of mana.

    As of now, I am playing different games, not MMORPGs, to get a sense of thrill and excitement, free of idiocy and degenerative elements. I happened to witness the severity of Yoshida's lack of understanding of healing jobs in FFXIV and so I felt compelled to speak.
    (7)
    Last edited by Katoar; 07-17-2022 at 09:36 PM.

  6. #6
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,014
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    I disagree that Ultimate is poorly designed content, the low clear rates are because it's just as much an endurance fight as it is a mechanics dance, requiring you to stay highly concentrated for 15+ minutes straight is simply something that very few people in this game can do.


    What they definitely aren't however is a healing challenge. You heal just like you would in any other content, the challenge is surviving the hits in the first place which just comes down to proper group mitigation and execution. That's a party wide responsibility and not a challenge specific to healing, there is no outhealing a oneshot.
    (12)

  7. #7
    Player
    Katoar's Avatar
    Join Date
    Jun 2022
    Location
    Sil’dihn
    Posts
    110
    Character
    Kael Yoshim
    World
    Ragnarok
    Main Class
    Arcanist Lv 80
    I was talking about the play rate. It is a different metric from clear rate. The number of people trying to get a clear is very minuscule. One can try to gather players using party finder but the chances of successfully forming a party are negative. If one goes around to ask people who have cleared an ultimate, they will be directed to ERC Discord (if you play on european servers) most of the time with people telling you to go find a static from there. The game on its own does little to support and encourage clearing of an Ultimate content. Players get to meld one extra 36 stat Materia for 605 ilvl weapon and obtain a new shiny weapon for glamour and a legend title.

    The content offers little to no replayability. One who has cleared and farmed afterwards obejctively has no reason to ever dive into this content with other players who have not.

    Ultimate is the most invasive content of one's personal space. Because you have to play with 7 other people you have to schedule raid sessions and if you cannot or do not feel like playing you are ruining the raid session and halting the collective group progress. They might or might not find a sub or they may decide to disband if one person is leaving for good because of real life matters and the teamwork between the rest of the static was already lacking. Human communication, interaction and organization is probably the hardest part of clearing an Ultimate and this is why I think the content is poorly designed. The game should be doing all of that instead of you but the current structure cannot make that possible.
    (2)

  8. #8
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Dionysius View Post
    Play Savage/Ultimate if you want "engaging" contents for healers.
    What about the other 99.9% of content?
    (31)

  9. #9
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,239
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    many heals cant even manage normal content. If you make healing any more difficult as it is right now, even expert dungeons and nm trials will turn into huge fiestas.

    Do extreme, solo heal them or raid ults if you want some "challenges"
    (5)

  10. #10
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by ServerCollaps View Post
    many heals cant even manage normal content. If you make healing any more difficult as it is right now, even expert dungeons and nm trials will turn into huge fiestas.

    Do extreme, solo heal them or raid ults if you want some "challenges"
    So? A lot of dps can't dps. Do we need to turn dps jobs into 1 button jobs too?
    (39)

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