You can do some pretty cool things with DoTs too that SE really hasn't explored.


SCH's 3 DoTs could have varied durations so you really have to pay attention to them

Or, you could do something interesting. Using Bio, Miasma, and Shadow Flare:

Shadow flare could, in addition to being a DoT, increase the damage the target takes from DoTs. But Bio and Miasma can't be on the same target at the same time or they "explode" for a small amount of damage. Also, when "Bio" runs out it puts another debuff on the enemy that increases damage done by Miasma, and vice versa.

Gameplay would be keeping up Shadow Flare the whole time and swapping between Miasma and Bio for the second DoT, Bio would make Miasma do more damage once it runs out, Miasma would make Bio do more damage when it runs out. It's similar overall to Reaper's gameplay.


DoTs CAN be fairly interesting, it's been done before. I know that in DR last expansion the debuff/buff limitations caused a lot of problems, but just limit the number of players in the content. It really feels like some design decisions are based on a small amount of content.