

Really wouldn't. The MP cost is the primary limiter on TBN's cooldown, which is why the CD can afford to be so low for DRK compared to other tanks -- we won't have it every 15 seconds, unless we're conserving MP at a damage loss to our opener.
Last edited by Archwizard; 07-27-2022 at 04:47 PM.
In singletarget, DRK produces almost exactly 12000 MP per minute, just barely enough to hypothetically hit TBN on cooldown (if it were ever useful to hit TBN on cooldown).
In AoE, DRK produces just shy of 15000 MP per minute, which (assuming you started the encounter with a decent amount of MP to slowly draw down) would be enough to hit TBN every 12 seconds or so effectively indefinitely.
That change would leapfrog DRK from being roughly on par with GNB and somewhat behind PLD for mitigation+healing in dungeon pulls to being ahead of PLD by a similar margin. I honestly think it would kind of be overkill.
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