It's also possible to do constructive criticism which was a huge focus of creating those videos. I even ran them by a friend of mine who works in game VFX to get an actual game dev's opinion on the tone of the essays to ensure it would sound constructive and considerate instead of an emotionally driven attack. A pretty clear theme across all 3 of those videos is that game development, even for something like a single player character, is expensive, labor intensive, and difficult work that I tried to be very mindful of and respect the human beings involved in this game's development.
You can say that I'm just giving criticism but when you actually think about it, there's a massive difference between the criticism I tried to give versus the average commenter on the internet (not specifically my video) who assumes money can fix game dev without realizing your average game is held together with popsicle sticks, elmer's glue, and a dream. Because I've known people who got burnt out and left the game industry because of player "criticism" that was just yelling at them, sending death threats, and even doxxing. My delivery may not have been perfect, but I most certainly tried my hardest to be sensitive to this problem and the human cost involved with game development.
(very recently proven wrong) I was given no such decency or acknowledgement for the 30-40+ hours of work it took to make each of those videos by the commenters I was talking about. So yes, I think it's perfectly reasonable to feel disheartened and burned out after spending so much time and effort on what was a passion project after those types of responses. It's one thing to respectfully disagree compared to getting all of your work nitpicked.
(Sorry to the OP for slightly derailing the thread, it was not my intention)
Thank you for being considerate about this.
That's good to hear at least. I don't begrudge people for having such in-depth opinions, but they can be brutal to read with my ADHD (which makes recording interesting).
I probably won't go back to making such content moving forward though because honestly ... I have no more ideas for those kind of videos, which is why I've been talking about older FF games to take the edge off the ennui I feel towards XIV's development decisions.