Quote Originally Posted by Raoabolic View Post
My issue with this decision is the lack of world building. I work for a living so I know it's pretty sweet to reuse things to make an existing job easier but it does feel a bit cheap that instead of new lore or a questline that fleshes out the world we get told, "Do this existing questline if you want a relic". I thought they were making a relic quest line, not a prerequisite to pad out time like they were making another beast tribe quest. Why fight it at this point, I just wish the devs would do something so erroneous that it will finally chase me off, lol.
Except Hildibrand world builds, just not in a way you expect. The ARR questline alone goes into what happened to Sil'dih.