



No, it's not, because they are not reused. They are new.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
So the 87 dungeon sets aren’t reused? The 83 dungeon sets don’t get reused? The 81 dungeon sets aren’t reused? Are we in different timelines perhaps? I’d love to join yours where we get unique dungeon gear more than we do now, or at the very least reused gear is dyable, of which the 87 dungeon gear is not and i don’t believe the 81 dungeon gear is either…




If I get a new t-shirt it's still new, no matter how many t-shirts I've had before. The dungeon, trial and raid are all still new even if they were expected.



I'm not really able to build hype around anything that was revealed, mostly because I'm cautious about the "idea" of content vs what is actually provided. I suppose that would make me a doomsayer for a few people.
On the other hand, I find it funny that, predictably, once content does seem to be provided, the whiteknights are in full force in trying to immediately antagonize any potential naysayers. I guess poking the bear is a universal past time.





I'm definitely not hyped per say, but I am taking the cautiously optimistic approach until we know more. 6.1 left a very sour taste in my mouth, so I will likely not be excited about anything again anytime soon as far as this game goes.I'm not really able to build hype around anything that was revealed, mostly because I'm cautious about the "idea" of content vs what is actually provided. I suppose that would make me a doomsayer for a few people.
On the other hand, I find it funny that, predictably, once content does seem to be provided, the whiteknights are in full force in trying to immediately antagonize any potential naysayers. I guess poking the bear is a universal past time.
People seem to be forgetting that this is one of the longest patch cycles to come, too. It's been 5 months. Of course there'd be 'more content'.
6.1 was on April 11. August will be.... July, June May... Ffffff.... our. We just hit July, so we're almost at five (three, sir) three!
btw, I think something was said back before EW that there would be a little extra time during the summer and winter for breaks.. cause these are human beings after all.
Last edited by Deveryn; 07-02-2022 at 09:35 AM.
You make a fair point with the summer break and they definitely deserve time off, but I was just saying it's not surprising to get more content with more time. But I didn't factor in break time.6.1 was on April 11. August will be.... July, June May... Ffffff.... our. We just hit July, so we're almost at five (three, sir) three!
btw, I think something was said back before EW that there would be a little extra time during the summer and winter for breaks.. cause these are human beings after all.


Oh I can see the party finders now for the savage dungeons. Pre-reqs. Must have top gear, best weapon, patience, die twice and you’re out, oh and certain log numbers required. Oh and only these specific jobs.
I’m excited for these party finder requirements. They gone be hilarious.
Anyway, that aside. I am excited. Been wanting harder dungeons forever now. Glad FFXIV is dipping their toes in it. TyTy.


Don't forgetOh I can see the party finders now for the savage dungeons. Pre-reqs. Must have top gear, best weapon, patience, die twice and you’re out, oh and certain log numbers required. Oh and only these specific jobs.
I’m excited for these party finder requirements. They gone be hilarious.
Anyway, that aside. I am excited. Been wanting harder dungeons forever now. Glad FFXIV is dipping their toes in it. TyTy.
Skoodlebob strat
Foodidily doo flex only
Watch guide before joining
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