Quote Originally Posted by Mistress_Irika View Post
It's a bad map to play rank on. That said, if I want to have an easy time climbing playing a range class I would rather grind the volcanic map. That's just me though. Everyine has their own opinions.

Truth be told I am having a hard time understanding why range is supposedly in a disadvantage on that map. They have multiple pillars to use for LOSing opponents making it easier to avoid damage. I'm curious to see what exactly am I missing since I still havent hit Crystal.
Melee spend there time up close to their targets and don't have to deal with line of sight issues generally. Having enemies run around pillars when you are trying to use actions that require cast times gives enemies much more time to run around corners which forces you to try and stay closer or change targets which can be a real problem. As a person who plays bard getting closer to enemies lowers my damage from my main attack from 6000 to as low as 4000 which is quite a bit.