I think the ability to solo stuff and play at your own pace/alone and treat the game as a single player RPG if you want to is great, and in a vacuum I don't mind them supporting players who want to play XIV like a ""final fantasy game" more than an MMO. However, healer design is incongruent to this and feels like it's not even thought about for the developers anymore. Solo play is so freaking miserable on a healer that I find it impossible to believe that they consider it at all. Soloing stuff on a DPS or Tank gives me stuff to do. Soloing stuff on a healer leaves me with nothing to do other than 1-1-1-1 in literally everything ranging from FATEs, solo duties, etc. These kits are overwhelmingly designed for multiplayer high end raid content where you're still hitting 1-1-1-1 for most of the time.

If anyone wants to experience the most masochistic experience you can in XIV, go grind for your Zodiac relic on WHM or SCH. You're going to learn to LOVE that Stone/Ruin spam, it is literally ALL you get to do in like 80% of the Atma and Book phase.