Results 1 to 6 of 6
  1. #1
    Player
    Zender's Avatar
    Join Date
    Aug 2014
    Posts
    38
    Character
    Kitsune Railen
    World
    Phoenix
    Main Class
    Lancer Lv 50

    Weekly Raid Restrictions feedback.

    My FC has more than 8 players, around 10 this tier, but sometimes 12/15 trying to enjoy raiding.

    With the requirement to have to unlock the raids weekly however, alot of time is sunk into reclears even when we no longer need gear. My FC has players who are in university and work, sometimes both. We can only really collectively raid in the evenings, and only for 2 or 3 hours each time.

    Some weeks we get cursed runs because people are drained from work or their studies, and we are unable to get through p3s in our reclears, eating into our time of progressing p4s.

    Though there are other reasons we stalled this tier, this is causing alot of pointless wastes of time and frustration, causing these players to just lose motivation and outright interest in the fights.

    If i was to speak freely, this specific restriction is absolutely pointless and causes nothing but avoidable ridiculous frustration.

    It is incompatible with people who have limited time that wish to play together. (availability clashes contribute to why)

    Its stupid and has no purpose.

    The chest reward limitation i can atleast understand, raid sellers prevent chest loot freebies after all. But this requirement to have to clear them all in order every week is just pointless.

    I know there's obviously an objective the designers pursued with this. But they can be achieved easily with alternative methods and i'd welcome the chance to offer any suggestions in that case as a qualified designer myself.

    But that being said, please rethink this limitation.

    (eden was alot better, could just focus on the one fight you was up to, or the loot you needed)
    (2)

  2. #2
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    974
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    If you do not want the loot then get someone to join a party that is up to P4S and effectively "elevator" your parties to P4S directly (at the cost of losing all the chests from 1-3). My group is doing this right now since the tier isn't going to unlock until nearly 6.2

    All you'll need to do is once that person is at P4S, make them lead and they can start the duty.

    Edit: Unless it unlocks in 6.18 as Lenneth said, I never really pay attention to exact patches.
    (1)

  3. #3
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Zender View Post
    My FC has more than 8 players, around 10 this tier, but sometimes 12/15 trying to enjoy raiding.

    With the requirement to have to unlock the raids weekly however, alot of time is sunk into reclears even when we no longer need gear. My FC has players who are in university and work, sometimes both. We can only really collectively raid in the evenings, and only for 2 or 3 hours each time.

    Some weeks we get cursed runs because people are drained from work or their studies, and we are unable to get through p3s in our reclears, eating into our time of progressing p4s.

    Though there are other reasons we stalled this tier, this is causing alot of pointless wastes of time and frustration, causing these players to just lose motivation and outright interest in the fights.

    If i was to speak freely, this specific restriction is absolutely pointless and causes nothing but avoidable ridiculous frustration.

    It is incompatible with people who have limited time that wish to play together. (availability clashes contribute to why)

    Its stupid and has no purpose.

    The chest reward limitation i can atleast understand, raid sellers prevent chest loot freebies after all. But this requirement to have to clear them all in order every week is just pointless.

    I know there's obviously an objective the designers pursued with this. But they can be achieved easily with alternative methods and i'd welcome the chance to offer any suggestions in that case as a qualified designer myself.

    But that being said, please rethink this limitation.

    (eden was alot better, could just focus on the one fight you was up to, or the loot you needed)
    Every raid tier is locked weekly. Eden was too. And omega, and Alex, and coil.


    6.18 will likely lift the restrictions on Tuesday.
    (1)

  4. #4
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,323
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    The .18 patch, which is next Tuesday, usually lifts the restrictions.
    (0)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  5. #5
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Every raid tier is locked weekly. Eden was too. And omega, and Alex, and coil.


    6.18 will likely lift the restrictions on Tuesday.
    The question then becomes why even have this restriction in the first place? Why not just let people unlock them once, and then queue into whichever they want after that no matter the week?
    (0)

  6. #6
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Rolder50 View Post
    The question then becomes why even have this restriction in the first place? Why not just let people unlock them once, and then queue into whichever they want after that no matter the week?
    The time you spend reclearing is time you can't spend on progging the last boss; it's a timesink that keeps raiders busy for longer because you usually lose at least 1 evening per week on reclears, in more chaotic statics more.
    And it also means that by having to them in order, the PF raiding scene is kept alive for the lower floors because forfeiting loot by skipping to a higher turn is a hefty loss until you're approaching bis and people generally don't want to do that.
    It's entirely intentional and I can't even fault the devs for doing it. There is the option to skip if it's really important for a group to only prog a specific boss; whether it's worth the cost or not is up to them to decide.
    (2)