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  1. #1
    Player
    Jericho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    190
    Character
    Jerynh Dawn
    World
    Hyperion
    Main Class
    Archer Lv 50
    I just think Jobs are silly until they release 2 per class. I'm not saying its not cool to have the options of using both, just the overall idea of it is kind of weird. You can either be your classes jack-of-all-your-classes-trades, or you can do your classes specialty. Just seems weird.

    Adding a second class, however, will make it feel right. You have your class, and your class has two specialties, each being quite similar to the base class but just different enough to give it that edge in party play. I can't put my finger on it, but something feels more right to me about that.

    For example ->

    Archer -> Bard (Thm/Cnj abilities) and Ranger (Mrd and...Lnc? Abilities) + new 5 Rng specific.
    Lancer -> Dragoon (Pgl/Arc) and Um, Dancer (Gld/Cnj)
    Thaumaturge -> Blm (Pgl/Arc) and Dark Knight? (Gld/Mrd)

    Except Drk's would be using staves and wands... Okay, I don't know, but its possible.
    (2)

  2. #2
    Player

    Join Date
    Jun 2011
    Posts
    97
    Quote Originally Posted by Jericho View Post
    I just think Jobs are silly until they release 2 per class. I'm not saying its not cool to have the options of using both, just the overall idea of it is kind of weird. You can either be your classes jack-of-all-your-classes-trades, or you can do your classes specialty. Just seems weird.
    After reading through this topic for a short minute, I completely agree with this. Jobs are cool, I like 'em, I'll keep 'em...BUT...Jericho is right. It sounds like it makes more sense if the class split up into 2 jobs. Having the option to switch into a more "special" class just seems a bit redundant, regardless of how different it is.

    Being able to switch from GLA into either PLD or NIN, depending on which is needed more, would make more sense. Please don't get on me for using NIN as the other job, just thinking of another tanking class for sample purposes. Could even have THF as a new class and it could split into ASN or NIN. But yeah, you guys get the point.

    I just think giving ONE more option works better for variety of how the class develops, instead of just becoming a Super Class instead. Plus it works more like FFT, how the jobs branch off into other jobs...which I thought was one of the coolest things about the series.

    What do you guys think?
    (0)

  3. 03-20-2012 11:26 PM

  4. #4
    Player

    Join Date
    Jun 2011
    Posts
    97
    Quote Originally Posted by Clair View Post
    With your example of NIN coming from GLA, they're gonna have a ton of shield actions and defense traits that just don't make sense as a NIN. The 1.20 class reforms made the classes so similar to how the jobs perform their roles it's hard for me to imagine two jobs coming from a single class that aren't ridiculously similar in the actions that they perform.
    Yeah, well, my NIN example was a bad example, lol that's why I asked not to quote me on it...because you're right, I didn't take into consideration the fact that GLA has all kinds of shield and defending abilities. I have feeling that you think I was giving example of having WAY off jobs from the class and other job. But that's the exact opposite of what I meant. I meant 2 different jobs, but still mesh correctly with the class. A better example would be like CON becoming WHM or SMN. Or THM becoming BLM or BLU. Or ARC becoming BRD or RNG. I meant keeping the jobs similiar, as in that they still have use of their classes abilities, plus a new set, like they do now...but just a choice between another job. That's all. GLA is a tough one I guess, but I'm sure they'd figure it out.

    I really do like your idea of being able to tweak the ability according to how you want to play the class. That's an interesting idea.
    (0)