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  1. #1
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Tonkra View Post

    blm -> wizzard? oh really?
    Ya rly

    (0)

  2. #2
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Tonkra View Post
    we dont need a second job transform... one is enough....

    blm -> wizzard? oh really? all final fantasy is about when it comes to damage dealing caster is a black mage... and hell no f*** wizzard which we see in any MMO -.-

    its FINAL FANTASY you know... one progress step from con to white mage is really far enough..
    If you are talking about it being Final Fantasy and only having one job change...hehe in FFA2 there was so many..I think FF3 had a lot too! It may have only been one change though..hard to remember >.<;

    But yeah I still rather they just have either classes or jobs...I like things simple..plus my poor inventory lol ;~;
    (1)

  3. #3
    Player
    Charismatic's Avatar
    Join Date
    Jul 2011
    Posts
    481
    Character
    Patricia Lanvaldear
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Andrien View Post
    I like that idea of jobs upgrading to advance jobs. Like a Knight turns into Paladin, and then turns into a Crusader, Black Mage turns into Wizard, then into Sage etc etc. upgrading and unlocking new abilities along the way
    Well, that's not quite the way it works there.

    Its more like... in Ragnarok Online everyone starts as a novice and then can switch to one of the "1st jobs" which, as seen in the picture are Acolyte, Swordsman, Thief, Mage, Merchant and Archer.

    Archer can then become Hunter or Dancer
    Acolyte can become Priest or Monk
    Swordsman can become Knight or Crusader


    and so on


    The only thing is, just like now with FFXIV, there was a point in time where only the 2-1 classes existed and the upgrade fulfilled much of the same role. Like... from Acolyte to Priest it was just healer to more powerful healer.

    Acolyte to Monk, however, is a switch from a healer to a damage dealer but you did get to keep all of the Acolyte skills.


    tl;dr 2-1 jobs were enhanced versions filling mostly the same role whereas 2-2 were alternate specs that fulfilled different roles or a similar/same role in a new way.
    (1)
    Last edited by Charismatic; 03-19-2012 at 05:47 AM.

  4. #4
    Player
    MizoreShirayuki's Avatar
    Join Date
    Mar 2011
    Posts
    187
    Character
    Mizore Shirayuki
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    How I feel about the Job system is like when errr... "Crabble" releases a "new" version of their "Bi-Phone" every year, sure the new model is nice, but it's basically the same ol' product. The Job system doesn't really feel unique.... It feels like a re-hash of the same old product we've had since the beginning (Classes) yet with 1-2 minor additions.

    "Creativity is mastery of simplicity."
    (1)
    Last edited by MizoreShirayuki; 03-19-2012 at 02:49 AM.

  5. #5
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    The new JSE for BLM is already called wizard stuff in FFXIV, why link to a FFXI picture?
    With how jobs share xp with the base classes they might as well add more, i was looking forward to gettin to level new jobs only to be maxed out like right away.
    I like the jobs, they're fun to play, but it feels like all they did was add side-quests, so they might as well add more since i have all this free time still. :P
    (0)

  6. #6
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Peptaru View Post
    The new JSE for BLM is already called wizard stuff in FFXIV, why link to a FFXI picture?
    yeah I know. I linked it to a ffxi picture to prove a point.
    (0)

  7. #7
    Player
    Kyri's Avatar
    Join Date
    Mar 2011
    Location
    (waiting to claim squatter rights on minatos house) (Update:HAHAHAHA I actually did! ♥Minato XD)
    Posts
    846
    Character
    Kyri Sagitta
    World
    Balmung
    Main Class
    Alchemist Lv 80
    I miss sub jobs. I dislike jobs it kept me busy for almost whole week cause nothing had to be leveled. no wonder the majority of my friends are already going back on breaks till next patch(sadface ; ; ). I hope(yes i know its not happening but i can dream) we all get rerolled on 2.0 or i expect to see a lot of people play for a month, maybe two depending on the content, then leave again because were already lv 50 everything.
    Can guarantee it took a hell of a lot longer to get 75 everything's in xi pre abyssea then 50 everything here. I like a bit of work in my games. I feel like everything's handed to me here. If we had to level jobs at least people who are 50 everything would have had a reason to stick around a bit longer, and wed not have everyone wearing af, every jobs. In XI people worked for this and worked hard (at one point) Im not looking for XI-2 but some of the challenges or time it took, the pride to wear full AF or to level a job to wear it.
    (1)
    Last edited by Kyri; 03-19-2012 at 05:44 AM.

    http://www.youtube.com/watch?v=ueodAjWZ0A4
    Ah, but will facing north-by-northeast at 2:45 a.m. while the moon is a waning crescent result in a 27% increase in your chances to synthesize HQ mythril ingots!? That is real the question! ~Fernehalwes~

  8. #8
    Player
    Petdo's Avatar
    Join Date
    Apr 2011
    Posts
    202
    Character
    Ma Nya
    World
    Tonberry
    Main Class
    Goldsmith Lv 60
    In some situation i like class better
    but in some situation, job might be better.
    It depends... so if SE has another good idea to combine everything together it would be great.
    Right now, it good as it is
    (0)

  9. #9
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugilist Lv 75
    class = solo, but warrior owns soloing

    classes = are better in a party vs a class

    a class is the median of of playing when a job excels in a role. people want jack of all trades? why no just go back to launch day we were gods and could do almost anything, but wait people wanted a challenge and classes to be different from each other. people wanted stuff to do other than soloing now there giving us that content and guess what people want to be able to solo everything now.
    (1)

  10. #10
    Player
    CoDeWa's Avatar
    Join Date
    Mar 2011
    Location
    Oklahoma
    Posts
    58
    Character
    Codewa Ne
    World
    Kraken
    Main Class
    Paladin Lv 90
    They shouldn't get rid of jobs or classes. Most people enjoy unlocking classes and getting upgrades that make your character seem to progress more drastically at times. Personally, I want an MMORPG that abolishes gear entirely, but I know better than to ask SE to remove it from ff14.


    Quote Originally Posted by Sortis View Post
    No they definitely are, every FF game has jobs, they may not swap around, but they're definitely the basis for the characters. Locke is a Thief, Zell is a Monk, etc. They were here since day one and made FF different from other games and are a capstone of the original series, so they definitely are in every game in one incarnation or another. Your point would almost be a valid one if the current classes in the game weren't just poo poo versions of the jobs. They were made to be watered down versions for the armory system which no longer matters as end game content isn't tiered toward classes. It's even more so that way now. THM = ghetto BLM. They aren't new jobs, they're shadows of our current ones.

    The only thing that keeps them afloat is stealing abilities from other classes that more often than not causes problems and nerfs, which is why we no longer are able to equip every ability on every class. It's a broken system that causes gross imbalance and a need to waste dev time and resources to keep in check which could be devoted to actual new content.
    Final Fantasy 2, Final Fantasy 12
    (1)
    Last edited by CoDeWa; 03-19-2012 at 10:21 PM.

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