It happened in this tier a little bit with paladin early on.I don't intend to misrepresent the meaning, I'm just going off how it was always portrayed to me and my understanding of it. Sorry!
Is there a reason that people aren't getting soft locked from parties currently then? Some jobs fall into that miniscule difference in damage from the next tier up, but I've never heard of people being excluded for that recently. I believe that WAS a big deal during stormblood due to certain classes not having certain types of mitigation or not matching groups that gave damage types bonuses. I'm by no means advocating for a return to those types of things, but just want classes to actually feel different. For context, I mainly play tank, so you might be able to see where Im coming from on this end. Different in what way? I can't really define that, but I do want them to not feel so samey.
low to mid tier players literally don't care about meta unless there's a competitive reason to. so unless you're going for speed kills, or things on the website that shall not be named. you'd literally not care about stats as long as the job is fun.No it's not however you do misunderstand how Meta works or chose to misrepresent it. Low to mid end players don't actively read the data - they just see the absolutes. Let's hypothetically assume that Summoner isn't considered a Meta Job due to lesser power compared to Black Mage and Red Mage as far as speed is concerned. It would be ni surprise that most PF would simply soft ban Summoner regardless of how good the person playing it is on the basis of "Not risking it" even if the actual difference would be miniscule. When imbalance and Meta start taking root you'll basically soft lock half of the jobs from content.
also for the love of god not every PF is gonna softban SMN for dealing 5% less DPS than a BLM. it doesn't happen now and only happened recently cause of the MASSIVE gap in DPS between PLD and DRK/GNB. hell it even had a small gap between it and WAR who was also quite low. when you have that massive amount of a DPS disparity without the high end players being able to match even middle end players of other jobs in the role. thats not the jobs fault or the players fault. it's balancing issues stop blaming the players and the job itself because it was balanced poorly. literally just some damage number changes and PLD is back to being in good standing DPS wise. wow amazing that huh?
which only lasted like 2 weeks and PLDs were still getting clears so once again this whole point is moot. also it wasn't the players or jobs fault, it was the fact it was balanced extremely poorly. nobody would've looked at that paladin DPS and gone ok ship it compared to every other tank. so much so that even high end PLD players would still risk being lower than middle tier DRK/GNB players thats not a good gap in DPS. regardless of how simple or complex kits are
Congrats, you have correctly analyzed the current situation. This will likely not hold up when job balance is given up for uniqueness.low to mid tier players literally don't care about meta unless there's a competitive reason to. so unless you're going for speed kills, or things on the website that shall not be named. you'd literally not care about stats as long as the job is fun.
also for the love of god not every PF is gonna softban SMN for dealing 5% less DPS than a BLM. it doesn't happen now and only happened recently cause of the MASSIVE gap in DPS between PLD and DRK/GNB. hell it even had a small gap between it and WAR who was also quite low. when you have that massive amount of a DPS disparity without the high end players being able to match even middle end players of other jobs in the role. thats not the jobs fault or the players fault. it's balancing issues stop blaming the players and the job itself because it was balanced poorly. literally just some damage number changes and PLD is back to being in good standing DPS wise. wow amazing that huh?
which only lasted like 2 weeks and PLDs were still getting clears so once again this whole point is moot. also it wasn't the players or jobs fault, it was the fact it was balanced extremely poorly. nobody would've looked at that paladin DPS and gone ok ship it compared to every other tank. so much so that even high end PLD players would still risk being lower than middle tier DRK/GNB players thats not a good gap in DPS. regardless of how simple or complex kits are
oh no we can't have unique jobs and balance oh god oh shi oh duck. it's not like we already have RPGs that do exactly that. but no never thats heresy and impossible
I think we can have unique jobs, we just shouldnt give up job balance to achieve that. Is that way harder than neglecting one for the other? Yea sure, but this is not some small indie dev we are talking about. Excellence should be expected from this game.
We must have gotten wildly different MMO experiences because I've seen the exact opposite. Higher end players were less restrictive of Meta as they could read it better and had better grasp at the situation. It's usually low and mid level players that deviate from it less. Ultimately min maxing is part of gamers nature and takes precedence over even freedom to expression.low to mid tier players literally don't care about meta unless there's a competitive reason to. so unless you're going for speed kills, or things on the website that shall not be named. you'd literally not care about stats as long as the job is fun.
also for the love of god not every PF is gonna softban SMN for dealing 5% less DPS than a BLM. it doesn't happen now and only happened recently cause of the MASSIVE gap in DPS between PLD and DRK/GNB. hell it even had a small gap between it and WAR who was also quite low. when you have that massive amount of a DPS disparity without the high end players being able to match even middle end players of other jobs in the role. thats not the jobs fault or the players fault. it's balancing issues stop blaming the players and the job itself because it was balanced poorly. literally just some damage number changes and PLD is back to being in good standing DPS wise. wow amazing that huh?
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