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  1. #81
    Player
    GaspardSavoureuxx's Avatar
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    Apr 2021
    Posts
    40
    Character
    Jacky Lafayette
    World
    Moogle
    Main Class
    Reaper Lv 75
    Quote Originally Posted by Nanne View Post
    We had that before and nobody was interested in it
    I understand though. It seems that some people on the game are very sensitive.

    The game is not enough strict to "endgame" content. You can go on P1S and make your group wipe over and over again because you're supposed to do 7-8k damage and you just did 2k. (even if you're not suppose to know the damage of people...)
    So you've seen enrage multiple times and people on the group wipe because of your lack of interest in your rotation. (i'm not talking about you it's an example).

    To make savage interesting, make the boss dummy mandatory before doing the boss in question. If you can't beat the dummy of P1S, you can't access the raid.

    PF would be so much better if this was apply in game...

    And that could make endgame better cause i could go on PF and do blind savage with a group with people who can push their button properly.

    I've seen endsinger enrage 14x times in PF with the best run at 15% health remaining...
    (1)
    Last edited by GaspardSavoureuxx; 06-04-2022 at 09:18 PM.

  2. #82
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,510
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by GaspardSavoureuxx View Post
    Hey all,

    I started savage couple weeks ago, it's difficult but not that difficult either.

    I'm actually on P3S and learn the mecha with my roster.

    I wonder though, BIS taken appart, what's the point of the savage content? Just killing difficult boss?

    For what? You can be full 600 ilvl (except weapon 595) only with memoquartz. What's even the point of learning and training hours just for killing a boss who gives you nothing really important.

    I'm just curious, everyone seems so happy with how the actual endgame content are right now but i don't get it.

    Even if you farm and you have everything BIS, in the next big patch when new ilvl release, the stuff from crafting will be 10 ilvl more than your actual BIS.

    What's the point? How do you guys don't be bored of farming something that are not more useful than the other one which you don't need to farm to have it but just wait weeks and weeks...

    You can't use your stuff on PVP and every roulette are sync so, your stuff means nothing, except for helping you killing the savage you already kill.

    Even doing ultimate gives you nothing more except a skin... It just feel weird.
    Applying same kind of logic you might as well ask "What's the point of playing the game?" (any game, for that matter, not just FF14).

    And answer is fairly simple, really: to have fun and enjoy your time, alone or with friends. Things like glamours that you get are just small rewards on top of the good time you just had.

    If you don't enjoy Savage/Ultimate or any other content - that's fine. Means they just aren't for you, and you can simply skip them and do something what brigns you more joy instead.
    (3)

  3. #83
    Player
    GaspardSavoureuxx's Avatar
    Join Date
    Apr 2021
    Posts
    40
    Character
    Jacky Lafayette
    World
    Moogle
    Main Class
    Reaper Lv 75
    Quote Originally Posted by Halivel View Post
    Applying same kind of logic you might as well ask "What's the point of playing the game?" (any game, for that matter, not just FF14).

    And answer is fairly simple, really: to have fun and enjoy your time, alone or with friends. Things like glamours that you get are just small rewards on top of the good time you just had.

    If you don't enjoy Savage/Ultimate or any other content - that's fine. Means they just aren't for you, and you can simply skip them and do something what brigns you more joy instead.
    Nah, you have a goal all over the game, all over your progression. I'm not gonna spoil but it's a wonderful and long journey you live till the end of the story.

    And then... POOF, just random stuff with nothing really interesting. And of course, if you want to be better geared, you'll need to wait weeks and weeks cause you're locked on the weekly raid and on the weekly limit of memo...
    (0)

  4. #84
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,990
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by GaspardSavoureuxx View Post
    I understand though. It seems that some people on the game are very sensitive.

    The game is not enough strict to "endgame" content. You can go on P1S and make your group wipe over and over again because you're supposed to do 7-8k damage and you just did 2k. (even if you're not suppose to know the damage of people...)
    So you seen enrage multiple times and people on the group wipe because of your lack of interest in your rotation. (i'm not talking about you it's an example).

    To make savage interesting, make the boss dummy mandatory before doing the boss in question. If you can't beat the dummy of P1S, you can't access the raid.

    PF would be so much better if this was apply in game...

    And that could make endgame better cause i could go on PF and do blind savage with a group with people who can push their button properly.
    That's unfortunately the problem with having no gradual increase in difficulty. People do the MSQ which has 0 challenge, do some max level dungeons which also have 0 challenge and then jump into savage where they run into the brick wall that is the 90° jump in difficulty, because nothing they did before prepared them for it.

    But there's an easy fix for it, just leave. If you notice that your party's DPS in PF is so bad that you have no hope of beating enrage, or that they show no signs of learning the fight, just leave and try again with a different one. You're usually not in party finder to make friends, you're there to progress the content.
    (1)

  5. #85
    Player
    GaspardSavoureuxx's Avatar
    Join Date
    Apr 2021
    Posts
    40
    Character
    Jacky Lafayette
    World
    Moogle
    Main Class
    Reaper Lv 75
    Quote Originally Posted by Absurdity View Post
    That's unfortunately the problem with having no gradual increase in difficulty. People do the MSQ which has 0 challenge, do some max level dungeons which also have 0 challenge and then jump into savage where they run into the brick wall that is the 90° increase in difficulty, because nothing they did before prepared them for it.

    But there's an easy fix for it, just leave. If you notice that your party's DPS in PF is so bad that you have no hope of beating enrage, or that they show no signs of learning the fight, just leave and try again with a different one. You're usually not in party finder to make friends, you're there to progress the content.
    Yep, i tried, but trust me, finding blind group for P1S is impossible to find. All the one i've seen is "training" with people who can't push their buttons, or "already finished" weekly reclear. So if i was not able to find a fix roster, i would have been doomed...
    (0)

  6. #86
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,510
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by GaspardSavoureuxx View Post
    Nah, you have a goal all over the game, all over your progression. I'm not gonna spoil but it's a wonderful and long journey you live till the end of the story.

    And then... POOF, just random stuff with nothing really interesting. And of course, if you want to be better geared, you'll need to wait weeks and weeks cause you're locked on the weekly raid and on the weekly limit of memo...
    Considering what kind of the game FF14 is, I would say that overall goal of the game is progression of the story (though obviously for different people it might vary). To me savage is just a way to spend time with friends, with some additional bonuses alongside (i.e. gear or even some additional lore behind it).

    Quote Originally Posted by Absurdity View Post
    That's unfortunately the problem with having no gradual increase in difficulty. People do the MSQ which has 0 challenge, do some max level dungeons which also have 0 challenge and then jump into savage where they run into the brick wall that is the 90° jump in difficulty, because nothing they did before prepared them for it.

    But there's an easy fix for it, just leave. If you notice that your party's DPS in PF is so bad that you have no hope of beating enrage, or that they show no signs of learning the fight, just leave and try again with a different one. You're usually not in party finder to make friends, you're there to progress the content.
    I would say that the difficulcy inbetween the MSQ and Savage is Extreme Trials. For an average player that just starts with endgame content they provide the needed level of challenge that shows that the content they're stepping in is more serious and it's going to be harder from now on. (We can argue about wherever Extreme is enough to prepare for Savage, but regardless it's a first step that people who want to try Savage, imo, should take, and that a lot of them skip.
    (3)
    Last edited by Halivel; 06-04-2022 at 09:30 PM.

  7. #87
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by GaspardSavoureuxx View Post
    ...Even doing ultimate gives you nothing more except a skin... It just feel weird.
    It is just for the challenge, that's why I do not do it. I've gone over the same things you posted about with others over and over. I'm more use to doing more challenging content and in return getting something to enhance the actual player or job in some way (Ballad +1 kind of thing). This isn't that game, and some realize that not every piece of content is meant for every player. This just happens to be one of those scenarios.

    People are happy with the savage / ultimate fights that do them, and that is content that I want them to enjoy for as long as possible. Just isn't content for those who think otherwise. To some of us, it isn't worth doing. Same can be said for PVP, Crafting, sightseeing, fishing.

    Beauty of this game is that there's plenty to do, if you're interested in it. If not, then there's always a time you can take off and come back. A renewed fresh look at the game after a patch or 2 does a lot. Not saying you need to take a break, just leaving it out as an option.

    I know it seems repetitive, basically everything is in this game. If it's fun though, you don't mind doing it multiple times. Like how some don't enjoy certain jobs but others do, same goes with content in the game, it just depends on who it fits. There's no harm in disliking some content in a game like this that has so much to offer. Just you won't find much in terms of answers other than "people seem to enjoy it for their own reasons and it's just not something for you at this time."
    (2)
    Last edited by Leigaon; 06-04-2022 at 09:41 PM.

  8. #88
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,990
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by GaspardSavoureuxx View Post
    Yep, i tried, but trust me, finding blind group for P1S is impossible to find. All the one i've seen is "training" with people who can't push their buttons, or "already finished" weekly reclear. So if i was not able to find a fix roster, i would have been doomed...
    The unfortunate side effect of trying to pug savage this late into the raid tier, the later you start the worse your experience will be because most of the good players are already done with it.



    Quote Originally Posted by Halivel View Post
    Considering what kind of the game FF14 is, I would say that overall goal of the game is progression of the story (though obviously for different people it might vary). To me savage is just a way to spend time with friends, with some additional bonuses alongside (i.e. gear or even some additional lore behind it).
    You did say it yourself but if people only played the game to progress the story then XIV would probably not exist anymore.
    (0)

  9. #89
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,510
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Absurdity View Post
    The unfortunate side effect of trying to pug savage this late into the raid tier, the later you start the worse your experience will be because most of the good players are already done with it.


    You did say it yourself but if people only played the game to progress the story then XIV would probably not exist anymore.
    Depends slightly on the Data Center. I started this tier very late into the cycle, but my experience is not always, but generally is positive on Elemental. When I was on Chaos, this late into the cycle it was a bit of a pain, yep.

    It... would probably, but certainly wouldn't have been as big as it is now.
    (0)

  10. #90
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,990
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Halivel View Post
    I would say that the difficulcy inbetween the MSQ and Savage is Extreme Trials. For an average player that just starts with endgame content they provide the needed level of challenge that shows that the content they're stepping in is more serious and it's going to be harder from now on. (We can argue about wherever Extreme is enough to prepare for Savage, but regardless it's a first step that people who want to try Savage, imo, should take, and that a lot of them skip.
    You're correct, extreme trials are an important step to get into savage that is often skipped, although you can get carried through ex trials with very few issues and learn nothing from it.

    I would however argue that even the step up from dungeons into ex trials is too steep, MSQ and dungeons don't really prepare you for any kind of difficulty increase.


    Quote Originally Posted by Halivel View Post
    Depends slightly on the Data Center. I started this tier very late into the cycle, but my experience is not always, but generally is positive on Elemental. When I was on Chaos, this late into the cycle it was a bit of a pain, yep.

    It... would probably, but certainly wouldn't have been as big as it is now.
    On Light during ShB it was incredibly painful. During the really long drought of 5.3 it got to the point where you couldn't even clear E5s with a "farm" group anymore.


    I'm not trying to bash the story in this case, even if I have some massive gripes with it recently.

    It's simply a fact that the MSQ is not going to last you 4 months until the next patch and if a majority of people would cancel their sub as soon as they were done SE would have to deal with close to 0 incoming cash from the game for 3 months.
    (0)
    Last edited by Absurdity; 06-05-2022 at 01:42 AM.

  11. 06-05-2022 01:41 AM
    Reason
    Double post

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