Quote Originally Posted by OM3GA-Z3RO View Post
The problem is that it all boils down to: Too Easy or Too Hard

There is no in between. Dungeons are so braindead that players don't even need to do the bare minimum to get through it, it gets boring very quickly. Suggesting they should up the difficulty just a little bit (Little Bit being the keyword) won't kill anybody, the skill ceiling is so low it is practically underground. Endwalkers Extremes weren't even that difficult and EX3 was a huge disappointment. Suggesting anything related to anything that will make people have to use their braincells even by a little bit leads to getting dogpiled and having your suggestion twisted and minced to fit their argument to the point that it feels like they are coiling in a fetal position and shouting: "Stopping making everything so difficult, you toxic elitist!".

Playing as a Tank or Healer is so ridiculously boring because everything is so easy that people actually have to come up with their own kind of challenge and you don't get rewarded for it, if people need to artificially make something challenging then there is definitely a problem.
The funny thing is..
Im here, spending 100+ hours a week playing eureka content which is neither super easy or super difficult.
Its just.. grinding.. and im happy?

The content rewards you with things that make that content more fun.

More content needs to be like Eureka.