As someone who is somewhat casual in this MMO (usually do some EXs but I wasn't too impressed with EW so not motivated to really), but enjoyed midcore raiding (and other content) in a prior MMO that shall not be named, agree with all this. People keep saying harder stuff in this is a song and dance memorisation routine, so not sure how much I'd enjoy devoting time to that.
My hope had been, regarding MSQ content, that they'd use the trusts to allow for an optional "ez mode", so that the normal/DF version can show more variety in difficulty and be less braindead, as some of these fights represent very powerful bosses, and the mechanical ease can be jarring - the EX modes are too camped up to be taken seriously often in that sense, being deliberate fabrications of the Minstrel. But instead they seem to be smoothing over content to make it Trust-compatible.I could not take Endsinger seriously for what she's meant to represent, although that fight was altogether too cheesy for me, and Zodiark really would've been better accommodated by a harder difficulty... and you could throw in a Trust easy mode for those who just want to play the game in a more "chilled" way. At the end of the day this is a game and I don't like things meant to be powerful just rolling over.
I'd also appreciate more "midcore" content, which is mechanically somewhat challenging and repeatable, but not a huge timesink. The new PVP mode sort of works for me that way but variety is great. And I second healer sentiments - even doing it at Alliance raid level, unless you're dealing with really bad runs, it's not difficult and the 1 button dps spam very quickly grows monotonous and boring, and on a healer like SGE I am barely even using half my kit without much struggle. Not sure who this is meant to appeal to.
To me, it's less a casual/hardcore divide, as being a casual does not stop me from appreciating challenge in the content and I part ways with any self-proclaimed casuals who don't. It is solely down to how much time I am willing/able to put in. People who actively want the content to be where it is now/easier are a separate category.
Exactly.



I could not take Endsinger seriously for what she's meant to represent, although that fight was altogether too cheesy for me, and Zodiark really would've been better accommodated by a harder difficulty... and you could throw in a Trust easy mode for those who just want to play the game in a more "chilled" way. At the end of the day this is a game and I don't like things meant to be powerful just rolling over.
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