Quote Originally Posted by Jeeqbit View Post
Yoshi-P said he could "write a book" about why the weekly lockout is necessary on tomestones. We can probably assume this applies to anything else with a weekly lockout.

This game allows you the freedom to be casual or hardcore and rewards both, but if there wasn't something to motivate you to login for at least 1 hour in the following weeks, then activity would drop off a lot faster and there would be less people to help you clear new content if you start late.
The tomestone lockout is absolutely necessary for the game and generally is a non-issue since it doesn't impact how people play the content: They just play certain content less after hitting the cap. That and no one really is asking them to get rid of weekly lockouts on savage. More so the design of how the lockout works is suspect and it would help a lot of they did officially talk about the lockout system for savage and why it is the way it is.