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  1. #1
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100

    Why IS the savage lockout system the way it is?

    So this is something that has been kind of annoying to figure out, but is there a reason as to why the savage loot lockout system is the way it is? Like an actual live letter or any kind of conversation involving the FFXIV team at some point?

    When I search online for the reasons why the lockout is the way it is, I just end up finding articles that talk about why the lockout system should change.

    https://www.mmorpg.com/columns/the-s...ken-2000106634

    Like this article from 2017 talks about it and I remember reading it, but then when I try to google search this whole thing nothing official shows up anywhere.

    To sum it up, it feels like the entire decision was just made and then despite articles like that one being made, there's been no active conversation from anyone on the FFXIV team as to why the system is the way it is.

    The approach being used seems very atypical for the kind of game that FFXIV is, especially since it is touted as being a casual friendly MMO. It would probably be a welcomed thing to at least having it as a subject in a live letter or some conversation.
    (4)

  2. #2
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
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    2,280
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Predatory "Fear of Missing Out" design to keep you subbed.

    People will defend it, say its always been that way so its fine, but thats the truth. Its like that so you can't rush to BiS, so they can make more sub money.
    (23)

  3. #3
    Player
    LianaThorne's Avatar
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    Aug 2020
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    2,405
    Character
    Lorelai Oshidari
    World
    Diabolos
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Oizen View Post
    Predatory "Fear of Missing Out" design to keep you subbed.

    People will defend it, say its always been that way so its fine, but thats the truth. Its like that so you can't rush to BiS, so they can make more sub money.
    Half correct.

    It's so that people don't blow through the new content within the first couple of weeks and cry later that there's nothing else to do. Its meant to stretch the content, I doubt the majority of people base their sub on savage gear alone. I'd apply the word predatory to the housing system we have though.
    (14)

  4. #4
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
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    playing other games like yoshida intended
    Posts
    2,280
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by LianaThorne View Post
    Half correct.

    It's so that people don't blow through the new content within the first couple of weeks and cry later that there's nothing else to do. Its meant to stretch the content, I doubt the majority of people base their sub on savage gear alone. I'd apply the word predatory to the housing system we have though.
    Is it really "new content" when you're running the same fight, over and over and over and over?

    People who really care about this content rushed through it in a month or so and ran out of things to do a while back.
    (5)

  5. #5
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
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    2,405
    Character
    Lorelai Oshidari
    World
    Diabolos
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Oizen View Post
    Is it really "new content" when you're running the same fight, over and over and over and over?

    People who really care about this content rushed through it in a month or so and ran out of things to do a while back.
    Yes, because not everyone raids Day 1. Some people did other content first and are just getting into Savage now, as I see new statics still being formed daily on the PF. If you choose to rush through it the first week or two for the flex or bragging rights, that's your choice. It's not one for everyone though.

    For the record, I started first week but had to take a month off the game. I'm happy this system is still in place because I still have a chance to get my drops before the next tier drops and not feel rushed.
    (10)
    Last edited by LianaThorne; 06-01-2022 at 12:47 AM.

  6. #6
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Oizen View Post
    Is it really "new content" when you're running the same fight, over and over and over and over?

    People who really care about this content rushed through it in a month or so and ran out of things to do a while back.
    Thing is that's speculation rather than an actual answer from the FFXIV team. The only thing that we can comment on our end about it is the effect the system has on how we play the game. The system causes a lot of social problems among players that doesn't seem to get talked about much. It can and has forced people to choose between playing with friends and playing with those that are more about completing the content, and the system also negatively impacts the quality of life being provided by the party finder tools. It definitely feels like the devs haven't given it much thought if they haven't even bothered to talk about it.
    (1)

  7. #7
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
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    playing other games like yoshida intended
    Posts
    2,280
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Colt47 View Post
    Thing is that's speculation rather than an actual answer from the FFXIV team. The only thing that we can comment on our end about it is the effect the system has on how we play the game. The system causes a lot of social problems among players that doesn't seem to get talked about much. It can and has forced people to choose between playing with friends and playing with those that are more about completing the content, and the system also negatively impacts the quality of life being provided by the party finder tools. It definitely feels like the devs haven't given it much thought if they haven't even bothered to talk about it.
    Do you honestly, truly expect the developers of this game to say "yeah this is in the game to eat up your subscription time"
    (4)

  8. #8
    Player
    Amenara's Avatar
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    Apr 2019
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    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by LianaThorne View Post
    Half correct.

    It's so that people don't blow through the new content within the first couple of weeks and cry later that there's nothing else to do. Its meant to stretch the content, I doubt the majority of people base their sub on savage gear alone. I'd apply the word predatory to the housing system we have though.
    I think it's hard to say you blow through it in a couple weeks when the game effectively forces you to clear for potentially 7-8 weeks to get BiS on one job. I think honestly the loot should be role locked instead of character locked so you have the option to run it multiple times a week on multiple roles so you can gear up more than one role, especially in a game where they encourage you to play multiple jobs. Though my opinion doesn't mean much as I don't have the time/will to PF savage anymore.
    (12)

  9. #9
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
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    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Amenara View Post
    I think it's hard to say you blow through it in a couple weeks when the game effectively forces you to clear for potentially 7-8 weeks to get BiS on one job. I think honestly the loot should be role locked instead of character locked so you have the option to run it multiple times a week on multiple roles so you can gear up more than one role, especially in a game where they encourage you to play multiple jobs.
    Absolutely this.

    It's ridiculous that a game where you can play every job on one character does a u-turn at endgame and limits you to one BiS job per 2 months. It doesn't stretch the content or prevent burnout, it causes burn out because you might want to try an alt job in Savage but just can't face waiting 2 months for decent gear and decide it's not worth the hassle.

    It's also strange to refuse to stretch out content in most areas of the game except a tiny handful of activities like Savage or 500 hour long grinds for achievements. Most players don't even do Savage so it only applies to a small fraction of the player base anyway. It doesn't really make sense.

    Basically I'd be fine with 8 weeks on average for BiS, but not per job. The raid tier is dead and the next one on the way before you even get through 3 jobs.
    (9)

  10. #10
    Player Deveryn's Avatar
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    Aug 2020
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    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Liam_Harper View Post
    Absolutely this.

    It's ridiculous that a game where you can play every job on one character does a u-turn at endgame and limits you to one BiS job per 2 months. It doesn't stretch the content or prevent burnout, it causes burn out because you might want to try an alt job in Savage but just can't face waiting 2 months for decent gear and decide it's not worth the hassle.

    It's also strange to refuse to stretch out content in most areas of the game except a tiny handful of activities like Savage or 500 hour long grinds for achievements. Most players don't even do Savage so it only applies to a small fraction of the player base anyway. It doesn't really make sense.

    Basically I'd be fine with 8 weeks on average for BiS, but not per job. The raid tier is dead and the next one on the way before you even get through 3 jobs.
    If anything doesn't make sense it's this supposed need to change things up partway through, which would be potentially disruptive in a static situation. Savage is no place to be flip flopping. You should know what you really want to do by the time you get there. If you still don't know, wait and figure it out.
    (2)

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