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  1. #1
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,970
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Yoshi-P said he could "write a book" about why the weekly lockout is necessary on tomestones. We can probably assume this applies to anything else with a weekly lockout.

    This game allows you the freedom to be casual or hardcore and rewards both, but if there wasn't something to motivate you to login for at least 1 hour in the following weeks, then activity would drop off a lot faster and there would be less people to help you clear new content if you start late.
    (5)

  2. #2
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Yoshi-P said he could "write a book" about why the weekly lockout is necessary on tomestones. We can probably assume this applies to anything else with a weekly lockout.

    This game allows you the freedom to be casual or hardcore and rewards both, but if there wasn't something to motivate you to login for at least 1 hour in the following weeks, then activity would drop off a lot faster and there would be less people to help you clear new content if you start late.
    The tomestone lockout is absolutely necessary for the game and generally is a non-issue since it doesn't impact how people play the content: They just play certain content less after hitting the cap. That and no one really is asking them to get rid of weekly lockouts on savage. More so the design of how the lockout works is suspect and it would help a lot of they did officially talk about the lockout system for savage and why it is the way it is.
    (0)

  3. #3
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,974
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    I think some people were not here in ARR earlier coil days when you cleared with a group for the week, you were locked out of ever going back into the raids until the following week. The whole 0-1 chest concept did not get added until Final Coil and it was used as a way if you finished with your raid group on Tuesday, you can go back and help people clear instead of saying 'sorry, outta luck' unless you had an alt that did not clear.

    The concept is fine. Majority of MMOs do a lockout system. Let's not forget there was no pages and pity buy system as well. That didn't get added until Gordias. Only monk loot and no monk in-raid? Womp Womp for the week and forever.
    (1)