Results 1 to 10 of 58

Hybrid View

  1. #1
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    It's both a stretch of content aswell as burnout protection. Having to clear it multiple times in the first place to get all your gear forces you to be a bit more consistent than just getting in one lucky clear if the fight design doesnt already enforce that.
    (1)

  2. #2
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Saraide View Post
    It's both a stretch of content aswell as burnout protection. Having to clear it multiple times in the first place to get all your gear forces you to be a bit more consistent than just getting in one lucky clear if the fight design doesnt already enforce that.
    Again, this is not about asking them to get rid of lockouts on savage content, this is asking them to talk about why they have the system the way it is in an official capacity so that feedback can be appropriately directed. There are ways that the system could be designed better so that it doesn't cause social issues between players while still meeting the goals of timed gate keeping. At least that is the running opinion of people who have been playing when going back through articles and discussions.
    (0)