Quote Originally Posted by Eorzean_username View Post
It's true in concept, but in practice, that kind of 'skillshot' mechanic would probably be quite cursed in FFXIV's engine.

Which in fact, the cursed game engine is part of what constrains design even further to be so repetitive... only so many types of ideas can even reasonably function.
i much rather have them try and fail, and then refine new ideas than release ogcd medica #4 and ogcd cure #5.

look at earthly star or collective unconscious. both of those were a clunky mess because of how server ticks and weaving used to work. but over the expansions they sanded the rough edges.

i dont buy that the dev team is really scared of giving healers interesting skills, rather than just being uncreative. (its probably the third option: uninterested)