Quote Originally Posted by Nethereal View Post
If your heal was literally a boomerang that shot in front of you for X amount of distance and if you aimed it properly it would hit twice but if you didn't it would only hit once you would be fairly engaged if most of your healing spells functioned in a similar way.
It's true in concept, but in practice, that kind of 'skillshot' mechanic would probably be quite cursed in FFXIV's engine.

Which in fact, the cursed game engine is part of what constrains design even further to be so repetitive... only so many types of ideas can even reasonably function.