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  1. #1
    Player
    Martynek's Avatar
    Join Date
    Aug 2014
    Location
    Bozja
    Posts
    107
    Character
    Martyn Dracht
    World
    Lich
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Absimiliard View Post
    Those optimizations are barely optional. They are necessary for the job to perform at a reasonable level. Without them, your burst fails to align with raid cooldowns. This results in catastrophically lowered damage. The difference is significant enough that you become a hindrance to your team. [...] Whether or not the "optimized" rotation is intended is irrelevant. The fact we have to play the job in such a cancerous way to perform well is an issue.
    Like I said, I like the janky rotation. It's fun to solve these things. "My fight or flight lasts just long enough to fit in an extra GCD? How can I best make use of that?" "My gcd loop is a bit longer than 60 seconds, what can I drop and where to help it align better?" etc. You see minor issues and learn how to overcome them to get the most out of the job. I don't mean any offense, but if you dislike the current Paladin rotation, have you considered playing a different job, and seeing if something else is more to your liking?
    (1)

  2. #2
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Martynek View Post
    Like I said, I like the janky rotation. It's fun to solve these things. "My fight or flight lasts just long enough to fit in an extra GCD? How can I best make use of that?" "My gcd loop is a bit longer than 60 seconds, what can I drop and where to help it align better?" etc. You see minor issues and learn how to overcome them to get the most out of the job. I don't mean any offense, but if you dislike the current Paladin rotation, have you considered playing a different job, and seeing if something else is more to your liking?
    I can't help but feel you are missing an important point here. Your enjoyment of a job does not mean things about it that are objectively flawed shouldn't be regarded as such. Just like acknowledging those flaws does not mean I am saying I don't like the job. Though, at this point I rarely get to use it because of its performance. I'm always pigeonholed into playing Gunbreaker, which my wrists are really beginning to hate.
    (0)

  3. #3
    Player
    Martynek's Avatar
    Join Date
    Aug 2014
    Location
    Bozja
    Posts
    107
    Character
    Martyn Dracht
    World
    Lich
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Absimiliard View Post
    I can't help but feel you are missing an important point here. Your enjoyment of a job does not mean things about it that are objectively flawed shouldn't be regarded as such. Just like acknowledging those flaws does not mean I am saying I don't like the job. Though, at this point I rarely get to use it because of its performance. I'm always pigeonholed into playing Gunbreaker, which my wrists are really beginning to hate.
    If your group is making you play a job you find painful to play, I highly suggest talking to them about it, or if necessary, finding a new group. That doesn't sound like a healthy agreement. The "viability" of each job should never be an insurmountable barrier to your ability to clear, even in the hardest content.

    That aside, I do not believe that the awkwardness of Paladin's optimised rotation is "objectively flawed". I think that there are flaws in Paladin's design, but I don't think that's one of them.
    (3)