Quote Originally Posted by IkaraGreydancer View Post
I don't raid first off so let's throw that notion out tyvm.

Healer gameplay is being tanked to the ground due to devs wanting them to be as easy mode and accessible as possible. Hell they SHOULD have some responsibility in that regard. Yet you want them to have even less because bad players need coddling...no how about we push towards people just getting better at their damn job instead of hand holding n telling them its alright. Does it feel like crap if you're the healer n die resulting in a wipe? Sure does. Guess what? Get better and you won't have to be in that position.

The game already allows for mistakes and good tanks can carry a group through many pieces of content (that should be changed imo but different topic). If a healer dies I shouldn't be pressured to rez them as Reaper because it's not my job. My job is to dodge n do damage, not stop what I'm doing to raise a healer that makes mistakes.
Then why not just get rid of raising altogether then? Why should tanks and DPS get a pass and the freedom to fail mechanics if that's just a form of coddling?