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  1. #51
    Player
    IkaraGreydancer's Avatar
    Join Date
    Apr 2019
    Posts
    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by ty_taurus View Post
    I think your logic is inherently flawed. First and foremost, you can't possibly prove that to be true or false regardless because it's not something we can currently test. Moreover, in what way does casual content currently do anything to teach good habits as it is? Jumping into hardcore content is like learning a new game mode, and you'd need to overhaul the entire game in order to change that. Whether or not Phoenix Downs became usable in those casual aspects of content would make absolutely no difference in how poorly casual content sets you up for hardcore content.

    The reality is, getting into savage requires an entirely different mentality, and the fact that you couldn't be able to use them in hardcore content would at most force you to learn to deal. Additionally, raising isn't really that powerful in hardcore content anyway because you can't really afford many deaths in savage anyway, assuming someone's mistake doesn't just wipe the whole raid with the snap of a finger.



    Then delete raising from the game entirely. People aren't allowed to make mistakes.
    So then if you have to adjust to savage without it anyways why even make the change for other content in the 1st place? I've seen what teams all being able to rez can do a playerbase and it makes the terrible. PSO2 allowed this and it resulted in the the best 2 or 3 players carrying most fights

    The game already forgives way to much.
    (0)

  2. #52
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by IkaraGreydancer View Post
    So then if you have to adjust to savage without it anyways why even make the change for other content in the 1st place? I've seen what teams all being able to rez can do a playerbase and it makes the terrible. PSO2 allowed this and it resulted in the the best 2 or 3 players carrying most fights

    The game already forgives way to much.
    There are people are aren't very good at the game and/or are not interested in hardcore content at all. Shocking, I know. These players are in a situation during casual content where if they die as a healer, they force the rest of the party to either wipe, or just clear the fight without them which means they don't get to play. This is one of several aspects of added responsibility Healers have that cause the devs to continue to tank healer gameplay into the ground. Instead of continuing to neuter healers, we should address the issues at the source.

    This issue allows those players to make mistakes and does nothing to impact your gameplay since you're a hardcore raider.
    (3)

  3. #53
    Player
    IkaraGreydancer's Avatar
    Join Date
    Apr 2019
    Posts
    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by ty_taurus View Post
    There are people are aren't very good at the game and/or are not interested in hardcore content at all. Shocking, I know. These players are in a situation during casual content where if they die as a healer, they force the rest of the party to either wipe, or just clear the fight without them which means they don't get to play. This is one of several aspects of added responsibility Healers have that cause the devs to continue to tank healer gameplay into the ground. Instead of continuing to neuter healers, we should address the issues at the source.

    This issue allows those players to make mistakes and does nothing to impact your gameplay since you're a hardcore raider.
    I don't raid first off so let's throw that notion out tyvm.

    Healer gameplay is being tanked to the ground due to devs wanting them to be as easy mode and accessible as possible. Hell they SHOULD have some responsibility in that regard. Yet you want them to have even less because bad players need coddling...no how about we push towards people just getting better at their damn job instead of hand holding n telling them its alright. Does it feel like crap if you're the healer n die resulting in a wipe? Sure does. Guess what? Get better and you won't have to be in that position.

    The game already allows for mistakes and good tanks can carry a group through many pieces of content (that should be changed imo but different topic). If a healer dies I shouldn't be pressured to rez them as Reaper because it's not my job. My job is to dodge n do damage, not stop what I'm doing to raise a healer that makes mistakes.
    (0)

  4. #54
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by IkaraGreydancer View Post
    I don't raid first off so let's throw that notion out tyvm.

    Healer gameplay is being tanked to the ground due to devs wanting them to be as easy mode and accessible as possible. Hell they SHOULD have some responsibility in that regard. Yet you want them to have even less because bad players need coddling...no how about we push towards people just getting better at their damn job instead of hand holding n telling them its alright. Does it feel like crap if you're the healer n die resulting in a wipe? Sure does. Guess what? Get better and you won't have to be in that position.

    The game already allows for mistakes and good tanks can carry a group through many pieces of content (that should be changed imo but different topic). If a healer dies I shouldn't be pressured to rez them as Reaper because it's not my job. My job is to dodge n do damage, not stop what I'm doing to raise a healer that makes mistakes.
    Then why not just get rid of raising altogether then? Why should tanks and DPS get a pass and the freedom to fail mechanics if that's just a form of coddling?
    (2)

  5. #55
    Player
    Coletergeist's Avatar
    Join Date
    Apr 2020
    Posts
    500
    Character
    Cin Aamon
    World
    Diabolos
    Main Class
    Reaper Lv 100
    Quote Originally Posted by ty_taurus View Post
    Then why not just get rid of raising altogether then? Why should tanks and DPS get a pass and the freedom to fail mechanics if that's just a form of coddling?
    Thing is, most if not all fights are scripted - learn the dance and then healing is pretty much non existent. Same thing for dying; they will learn the fight. First time in whatever will probably result in a wipe and that's fine, you learn as you go. But that doesn't mean that we should just make it to where everyone can rezz, that's silly. You're pretty much repeating Yoshi by saying "if you want a challenge, then just go play ultimate"; that is not the solution for healers that want to do more.
    (1)

  6. #56
    Player
    IkaraGreydancer's Avatar
    Join Date
    Apr 2019
    Posts
    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by ty_taurus View Post
    Then why not just get rid of raising altogether then? Why should tanks and DPS get a pass and the freedom to fail mechanics if that's just a form of coddling?
    The difference is its the HEALERS JOB. Its part of their function. That's the part you're missing it seems. Coddling is when every single class can raise people. It's much less so when only one role can do it (raise shouldn't be on smn personally but not the biggest issue).
    (1)

  7. #57
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,359
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    This would really help when my hubby and I are duoing 80-level EX content and something goes sideways.
    (1)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  8. #58
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    People complain about healers being useless and having nothing to do but then want to take even more use from them. Pick a lane.
    (1)

  9. #59
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    I mean, of all the things that are boring about playing a healer, I don't think being the designated rezbot is an exclusivity I'd miss. Just give phoenix downs a longish cooldown and an irreducible annoying cast time.
    (6)

  10. #60
    Player
    Eorzean_username's Avatar
    Join Date
    Apr 2016
    Posts
    567
    Character
    Azephia Dawn
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Doozer View Post
    People complain about healers being useless and having nothing to do but then want to take even more use from them. Pick a lane.
    I do not think that this is an accurate assessment of the situation.

    Many healers are looking for more fun moment-to-moment gameplay that is satisfying in the way that Tanks and DPS combat is.

    And many healers do not consider standing around hardcasting Raise for 8 seconds to provide that missing fun.

    Therefore, for many healers, "losing" this "usefulness" would likely not be considered a net negative.

    Even if you set that aside, you also are not acknowledging that in many cases, the first person to jump on a Raise is, in fact, a Red Mage or Summoner, which are not classified as Healers, because burning their more flexible MP is considered preferable, especially during a lot of prog-type situations.

    To be honest, the change would probably do more to make RDM/SMN feel like their "purpose" was taken from them than it would to most Healers.
    (3)

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