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  1. #1
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Khal_Drogo View Post
    blah, blah i can't even get my own quotes straight
    lol reading your own posts must not be your strong point.

    " They did it in Harry Potter" They MOVED, they POSED, and THEN* they casted (a.k.a. didn't move while casting).

    this is in your post you quoted on yourself. you say they didn't move while casting. that was what you stated. your probably that you bolded and underlined stated "they *probably* did it in Merlin".

    the video i showed you was from harry potter where they did, in fact, move and cast.

    feel free to continue to argue, but you will get no other response from me since you can't even figure out your own posts much less one from anyone else.
    (1)


    http://crystalknights.guildwork.com/

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Rousseau View Post
    Personally, I think a push-back system would be best. When you get hit, your cast bar is pushed back a certain number of ticks, but the spell isn't completely negated. After a certain number of hits, the spell would no longer suffer from push-backs and would just go off.

    When spells are interrupted from an attack, it really hurts solo play the most. In an ideal party, the ranged casters shouldn't be getting hit much, but a solo caster is always going to get hit. Their magic is their only real means of attack. As such, a push-back system would work much better at penalizing players who neglect to use their shield spells, without completely destroying the potential of being able to solo effectively.
    I think that would work along with the spell interruption rate, and allow CNJ and THM their own access to their own FFXIV-versions of Aquaveil.
    (1)

  3. #3
    Player
    Ramsey's Avatar
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    Aug 2011
    Location
    Ul'dah
    Posts
    362
    Character
    Ramsey Asterdahl
    World
    Sargatanas
    Main Class
    Armorer Lv 60
    There's nothing inherently wrong with moving and casting, the ability to move and cast time of a spell are just factors in balancing a spell's effectiveness.

    The problem is FFXIV has no instant cast spells, which can be used while moving. Most MMO casters have a mix of instant cast and channeled spells. Honestly I have a hard time wrapping my head around the whole thing being a PvP balance issue. I remember before the patch that your character still stopped moving to start casting and to fire the spell, which would surely slow you down more than enough for a melee class to catch up. You also can't run jump/pivot shoot/pivot and continue running in FFXIV due to the control scheme.

    Hopefully in 2.0 there are a mix of move-while-casting, stand-still-to-cast, and instant cast spells.

    Moreover, if they simply asserted that your character stop moving whenever you input a spell cast with a cast bar, and then did not take any movement input until your stick re-centered (or you let go of the movement keys) they could effectively eliminate all the accidental/lag interrupts. Loss of visual quality shouldn't be a concern, there are plenty of ways with blending and queuing to make it not abrupt.
    (4)

  4. #4
    Player
    Rowyne's Avatar
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    Mar 2011
    Location
    Gridania
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    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Ramsey View Post
    The problem is FFXIV has no instant cast spells, which can be used while moving. Most MMO casters have a mix of instant cast and channeled spells.
    Exactly. Healers generally get an instant-cast HoT (heal-over-time) they can fire off while moving that helps keep people topped off in between fights when your group is on the move. It's not as powerful as a channeled cure, but it's not meant to be. I think that alone would alleviate a lot of the annoyance healers are feeling right now.

  5. #5
    Player
    Firon's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Dragon View Post
    I think that would work along with the spell interruption rate, and allow CNJ and THM their own access to their own FFXIV-versions of Aquaveil.
    THM has that already its call Sang rite.
    (1)

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