Quote Originally Posted by YukiB View Post
Have you tried looking in the healer or tank subforum?

There's a prominent SMN thread that's perennially on the first page here.

We also just lost our skill less than a month ago, and the developers explicitly asked for feedback. That may explain why you're seeing a lot of SAM threads. I bet if you traveled back in time to when WHM lost Stoneskin, you'd see a lot more WHM threads than SAM threads. And if you don't, that's their problem and not ours. It's not a bad thing to provide feedback.
WHM has every right to feel the way they do given they have no utility, yet they aren't quitting/uninstalling

DRK forever hate that they lost all their skill ceiling, yet they haven't quit/uninstalled

SMNs continue to fight for their DoTs back, not quitting/uninstalling

Oh and I was there when Stoneskin went away, it sucked but we didn't lose sleep over it, yes I was a WHM back then.

And it's *not* providing feedback telling people you're going to Quit/Uninstall if they don't revert a change.

That is a demand with a threat and that's the kind of thing the Devs will outright ignore.

Give them feedback they can get their teeth into, how much has the change affected SAMs playstyle? Is it just numbers or the entire flow? Can you provide hard metric evidence?

Oh and "SAM wasn't in the world first team" isn't a metric, neither was RPR because those jobs are not suited to short windows where burst is king, they're suited to longer windows of consistent damage so Ultimate is not somewhere they're comfortable, why we saw a lot of MNK/NIN MNK/DRG NIN/DRG, because they are good in those short windows. BLM hasn't performed well in the Ultimate either for much the same reason.

I can get behind good feedback, I can support it and will.

I won't support entire threads of nothing but "SAM sux now, I uninstall or else and anyone that finds this annoying is wrong and bad"

Because that's not feedback

That's whining.