
Originally Posted by
DreadfullyAwful
Since the 6.1 changes, I know a few SAM players who used to play with me leave the game due to the feel of the job diminish over time, with Kaiten being the final straw. It dawned on me today that I haven't logged in since the 6.11 update, which caused me to think about why this was.
I used to enjoy doing PvE but since the changes, I was only really logging in CC, and that couldn't hold my interest to keep me logging in consistently. Other SAM mains that I know of are in the same position. To be honest, I only really noticed this today since I was receiving emails for SE asking me to refresh my sub, that I hadn't logged in for a while now. Considering I've been down the slow hemorrhaging of classes before in WoW, I don't really want to experience it again, so I most likely won't resub until the next expansion and then only stay subbed for the story from now on - playing on an expansion to expansion basis for however long it remains good.
Edit - I didn't expect this thread to blow up as it did. I posted a reply detailing why many of us are disgruntled with SE's recent job management philosophy that I shall quote below.
Edit 2 - For those who think the issue is going to ebb-away with some SAM players quitting, I want to share some statistics.
This JP player showed that on their forums, feedback has rapidly exploded following the 6.1 proposed changes, with players leaving the same amount of feedback as the total feedback between 4.0 as 6.1. That is 2~ years worth of feedback over one patch. Despite how much other players (after scanning accounts, that do not even have SAM 90 if a 90 at all) in this thread wish to dismiss this issue, it is definitely a change that has troubled players across all data centers.