Quote Originally Posted by Liam_Harper View Post
So why do we need to get rid of Rescue or toggle it off?

In casual content there's no dps check to beat as you said, so an accidental Rescue that results in lost uptime or even a death basically means nothing.
The difference is one death is my mistake and I feel the consequences for messing up. The other is the result of someone taking control of my character from me, cancelling my cast, and killing my character. I get all the consequences for the healer "accidentally" pulling me into a one shot mechanic or a pit and they have no risk or consequences from it.