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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by LeonKeyh View Post
    I'll take a swing at that because I've only had Rescue used on me unnecessarily.

    Provoke/Shirk is definitely more effective if you want to kill someone, but it doesn't carry the additional problem of removing your control of your character. In terms of user experience, things that negate control of your character are incredibly annoying (that includes stuns, hysteria, heavy, bind, etc etc).
    This needs to stop. Seriously. Rescue doesn't make you lose control of your character. Rescue makes you lose your current position. That's it. It's not akin to Hysteria, Confusion, Geols, Bind, Heavy, Stun, etc. These are negative status effects enemies use in order to deliberately try and kill you, or make things difficult. This is NOT what Rescue does.

    Just like I told the other poster, if your issue with Rescue is simply not liking another player to dictate your position, then just say it, and own it. Lose the dilly dally.
    (1)

  2. #2
    Player
    LeonKeyh's Avatar
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    May 2020
    Location
    Gridania
    Posts
    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Gemina View Post
    This needs to stop. Seriously. Rescue doesn't make you lose control of your character. Rescue makes you lose your current position. That's it. It's not akin to Hysteria, Confusion, Geols, Bind, Heavy, Stun, etc. These are negative status effects enemies use in order to deliberately try and kill you, or make things difficult. This is NOT what Rescue does.

    Just like I told the other poster, if your issue with Rescue is simply not liking another player to dictate your position, then just say it, and own it. Lose the dilly dally.
    That's news to me then! How do I not move whenever someone uses rescue on me then? Since, "not moving" is what I'm controlling my character to do at the time and moving my character would require someone having control over it.

    You're being a pedant, and also being wrong about it. That's a dangerous combo.
    (1)

  3. #3
    Player
    Gemina's Avatar
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    Mar 2016
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    Dravania
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    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by LeonKeyh View Post
    That's news to me then! How do I not move whenever someone uses rescue on me then? Since, "not moving" is what I'm controlling my character to do at the time and moving my character would require someone having control over it.

    You're being a pedant, and also being wrong about it. That's a dangerous combo.
    A pedant? You're guilty of precisely what you're accusing me of, and creating an issue where one doesn't exist. You're comparing Rescue to hysteria, confusion, and stuns dude. You're reaching so far that you're spaghettifying what little argument you actually have, which was and still is getting butt hurt when healers yeet you from your ignorance that for some reason is like this warm little spot on the arena designated for you or something.

    I can understand that argument, but trying to paint this picture that the big bad evil healers are out to rescue you, destroy your deeps, and even remove you from the battlefield entirely is ridiculous.

    I can only imagine the anxiety you have while playing in constant grief mode worrying about if the healer is going to rescue you. I can definitely understand not having much fun in such a mental state. Sucks dude.
    (7)

  4. #4
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by LeonKeyh View Post
    That's news to me then! How do I not move whenever someone uses rescue on me then?
    Treating this seriously for a moment rather than as a rhetorical question: KBI. Mechanically, Rescue is treated as a draw-in effect, so anything that prevents knockback or draw-in effects -- e.g. any knockback immunity ability, like Surecast or Arm's Length -- does actually prevent Rescue from being used on you for the duration. Or at least it did last time I checked. Admittedly, that's kind of irrelevant in any fight that really needs knockback immunity for specific mechanics, or if the Rescue comes entirely unexpectedly, but it does let you functionally say "Nope, no Rescue use during this spot, thanks."

    Last time I lost my mind and willingly played Black Mage in anything (and it has been a while), I would actually pop Surecast to ensure I got those last moments of ley lines in the Bad in before using Aetherial Manipulation to safety, without the risk of a well-meaning healer Rescuing me to safety.

    I admit I have no doubt this was at least mildly annoying to the healer, if any tried to do so during that brief window; as I've mentioned, Rescue is a pain-in-the-ass for the user as well, given how weird the timing on server processing of it is and so how early you have to drop things to hit Rescue if you are genuinely trying to save someone from death. Which is why I think a blanket switch disabling Rescue forever on a per-character basis would turn it into even more of a game of chance as to whether or not Rescue would work, to the point it would effectively gut the skill so thoroughly that no one would use it... at which point just removing it entirely in favor of something else actually useful would make more sense.
    (4)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  5. #5
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Gemina View Post
    These are negative status effects enemies use in order to deliberately try and kill you, or make things difficult. This is NOT what Rescue does.
    News to me. It interrupts my cast and displaces me without my consent, with a net negative effect on me 95% of the time. Not unlike a debuff.
    (3)
    im baby

  6. #6
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ZedxKayn View Post
    News to me. It interrupts my cast and displaces me without my consent, with a net negative effect on me 95% of the time. Not unlike a debuff.
    You're still doing the same thing.

    Try again. I get it. You REALLY hate a healer moving you like a pawn on a chess board. I just wonder if you actually get that at this point.
    (3)

  7. #7
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Gemina View Post
    You're still doing the same thing.

    Try again. I get it. You REALLY hate a healer moving you like a pawn on a chess board. I just wonder if you actually get that at this point.
    You uh... seem to be underestimating the number of healers that routinely use Rescue for the express purpose of killing members of their group. It's not an "all" healers thing, but it happens enough that the skill's reputation as a griefing tool is well deserved.
    (3)

  8. #8
    Player
    LeonKeyh's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Gemina View Post
    A pedant? You're guilty of precisely what you're accusing me of, and creating an issue where one doesn't exist. You're comparing Rescue to hysteria, confusion, and stuns dude. You're reaching so far that you're spaghettifying what little argument you actually have, which was and still is getting butt hurt when healers yeet you from your ignorance that for some reason is like this warm little spot on the arena designated for you or something.

    I can understand that argument, but trying to paint this picture that the big bad evil healers are out to rescue you, destroy your deeps, and even remove you from the battlefield entirely is ridiculous.

    I can only imagine the anxiety you have while playing in constant grief mode worrying about if the healer is going to rescue you. I can definitely understand not having much fun in such a mental state. Sucks dude.
    Except, I _DIDN'T_. Someone asked why people hate Rescue so much and I explained why people hate it and then said in my post (which I'm guessing you smadge clicked reply with quote before you read):

    That being said, while I understand the frustration, I don't think it's anywhere near the level of issue that people are making it out to be. I'm just explaining the difference.
    You're the one that flew off the handle responding like I said that people were raping me for using rescue. Also, said that "Allowing someone else to determine the location of your character" isn't "controlling" it, which is ridiculous.

    Quote Originally Posted by Absimiliard View Post
    You uh... seem to be underestimating the number of healers that routinely use Rescue for the express purpose of killing members of their group. It's not an "all" healers thing, but it happens enough that the skill's reputation as a griefing tool is well deserved.
    That's a little ridiculous, TBH; I feel like you're playing with the wrong people if this is something that "routinely" happens to you.
    (4)