Quote Originally Posted by ASkellington View Post
The reason why people want it to stay in the game has less to do with trolling people and more because its one of the few tools healers have that actually takes thought to use.

And yes, before you type up an AsKsuALLY it does take some skill to use Rescue properly. It LAGS. I even said in my post it does. Time it wrong the idiot who stood in red is still going to get hit.

I've already given you examples how Rescue can be used as is intended. We already explained why it CANNOT have an opt out. And no one wants ANOTHER tool from healers to be removed because of X reason.
It absolutely can have an opt out, if everyone would opt out of being moved by a random healer if it were offered, doesn't that say something about the skill? That it's really not needed or fun except for the person who's using it?
It's not fun to have control taken away from you, especially when it's taken away by another player and the decision is made entirely by someone else with no input by yourself.
If you were to have a toggle it would still let you use it in premade groups if you wanted to for that value, that would still be there. You just wouldn't be able to decide and micromanage where other people can stand.

And it's not like it even matters if someone messes up and dies, that's part of the game, that's how you learn to play. Besides the fact that everyone stands in mechanics and dies a few times learning, nothing in the game outside of Extreme and Savage content actually punishes the entire group for one player failing, all it does is kill the player who failed the mechanic. the level of micromanaging and trying to boss other players around just seems entirely unneeded. Let them play their own characters man, you don't have to be a control freak and make them do exactly what you want.