Quote Originally Posted by Anhra View Post
"can i defeat Enemy X as Class Y, and if not, does Y have other Gamechanging aspects where it can make a difference in Combat?"
True, true. The playerbase and the servers are clearly ready for this fast paced skill/reflexes/twitch-based 360 noscope gameplay.
Peak class design as well where everyone is a dps machine with an Anime Main Character syndrome.
What I love the most is this intuition gameplay of somehow knowing when you'll get Chainsawed out of nowhere. Or times when you just know that you are at the intersection of 2 WHM beams but then your god gamer senses kick in and you preemptively move away and manage to avoid instant death.