Jesus christ, the heale role is dead.Same same can be done for current dungeons too; https://www.youtube.com/watch?v=RP5cjebgV9A
Nothing makes you excited to main a role like being completely irrelevant.. He even wall pulls..![]()
Unlike my first post i am reading this thread now. And man as a lurker on thia forum i also notice this. It is like the 'healer only heals' crowd doesnt like it when people play the same job different than they do.
It almost feels like this toxic behaviour you find at work were some people hate it when this one guy is doing the same job way better than everybody else. It starts to make them look bad.
"Healers should heal" - i dont know but what and where ? What MMO does this ?
WoW = nope
GW2 = nope
ESO = nope
Lost Ark= nope
Black Deset = nope
Just to name some of the big one's and some of them dont even use the trinity system (tank, healer, dps). I dont know how or from what they draw the conclusion but no game i know of has the "healers should heal" nonsense. For a simple reason: Because its boring and bad game design.
I think my quote in my signature speaks for itself.
Also, I'll remind everyone that YoshiP intends for the game to be solo friendly. How is WHM, AST, SGE and SCH solo friendly when for most duty content you're pressing ONE BUTTON.
Also also, my signature addresses "go play DPS for MSQ".
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE
The only game other then FF I can speak to in this list is WoW and the healers over there absolutely have healing as the priority. To prove my case I checked Warcraft Logs, and here's what I found"Healers should heal" - i dont know but what and where ? What MMO does this ?
WoW = nope
GW2 = nope
ESO = nope
Lost Ark= nope
Black Deset = nope
Just to name some of the big one's and some of them dont even use the trinity system (tank, healer, dps). I dont know how or from what they draw the conclusion but no game i know of has the "healers should heal" nonsense. For a simple reason: Because its boring and bad game design.
(These are the number of casts)
Now, WoW has a couple advantages in their healer design that lets them do this. One, there are classes that can heal by doing damage, like Sage but more in depth then just "Heal Kardia target for 130", like Mistweaver Monk or Discipline Priest. Two, the raid comps are more flexible, so you can trade healers out for actual DPS classes if the not a lot of healing is required.
I mean there was that one boss in icc in wow you needed to fully heal, but that really is the exception to the rule.
Usualy healing is the first thing to be optimized away by players, even if just by not standing in the Bad.
But FFXIV doesnt give Healers much, if any other capabilties so they devolve into brainless 1 Button spam.
If pure dps button are such a Nono, why not give every healer some Buffy/debuffs to manage?
Make AST cards a bit more granular again.
Maybe take the old damage type debuffs and give them all to one of the Healers to make them have to prioritize them differently depending on party make Up.
Give SCH E4E Back.
It can be done right but it's not inclusive friendly, you'll get hard capped on certain content simply because of your reaction time. You should've played Tera before it became shit. Also it's shutting down after June 31st."Healers should heal" - i dont know but what and where ? What MMO does this ?
WoW = nope
GW2 = nope
ESO = nope
Lost Ark= nope
Black Deset = nope
Just to name some of the big one's and some of them dont even use the trinity system (tank, healer, dps). I dont know how or from what they draw the conclusion but no game i know of has the "healers should heal" nonsense. For a simple reason: Because its boring and bad game design.
Originally Posted by Someone
Just because other players play the game. Does not mean you got to be mindful, or careOriginally Posted by Someone 2
The problem ISN'T healers rotation is busted or boring...
My WoW is a little rusty, but if I'm interpreting those charts right and assuming they're from the same fight ....that druid was doing jack (unless they were in cat form and those abilities don't show in tha chart) while the priest is actually using their full kit - shadow word: pain, divine star, holy fire, smite, holy word: chastise, those are all dps spells. And that's a holy priest, the "healbot" healerThe only game other then FF I can speak to in this list is WoW and the healers over there absolutely have healing as the priority. To prove my case I checked Warcraft Logs, and here's what I found
(These are the number of casts)
Now, WoW has a couple advantages in their healer design that lets them do this. One, there are classes that can heal by doing damage, like Sage but more in depth then just "Heal Kardia target for 130", like Mistweaver Monk or Discipline Priest. Two, the raid comps are more flexible, so you can trade healers out for actual DPS classes if the not a lot of healing is required.
Mine is rusty as well, I just grabbed some random top logs from the front page. But either way, having core healing spells at the top of the list as opposed to the generic DPS filler is the point.My WoW is a little rusty, but if I'm interpreting those charts right and assuming they're from the same fight ....that druid was doing jack (unless they were in cat form and those abilities don't show in tha chart) while the priest is actually using their full kit - shadow word: pain, divine star, holy fire, smite, holy word: chastise, those are all dps spells. And that's a holy priest, the "healbot" healer
Edit: I double checked the Druid log and they scored an 80 on the DPS parse, though it's *of 25 parses, since I picked Mythic Jailer.
Last edited by Rolder50; 04-24-2022 at 03:28 PM.
A simple truth here : Wow has a different encounter design and only if you change the encounter design of FF14 your "more healing and not generic dps filler" will work. And be honest this is not going to happen. So we have the fact that the encounter design will not change. So the only 2 option we have is Buff/Debuffing and DPs. Buff/Debuffing is also not happening, not after SE cut most of it away. So the only viable choice is "DPS". I like the thought of a more complex healing but FF14 will not have it.
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