Quote Originally Posted by Jeeqbit View Post
The problem with certain jobs applying debuffs that synergize with certain other jobs is that it makes you want to exclude other jobs from the party.

The problem with a paladin applying a physical damage down when doing Rage of Halone was that Rage of Halone was sub-optimal and most bosses did magic damage. There was a boss that did a lot of heavy physical damage where I actually used it though and a certain tank buster where it could help.

I'm not certain which status ailments you mean. If we could silence, stun or paralyze a raid boss, it would be overpowered because we could interrupt the worst mechanics. We still sometimes have to use the replacement for silence (interrupt). We still have dots which is the same thing as a poison. We still have a form of damage reduction with reprisal, feint and addle.

I would not want to go back to the way Reprisal used to be, where it was locked behind a few layers of RNG so that it was never available when you actually wanted it. Back in Heavensward I dreamed of Reprisal working the way it does now.

I would not want to go back to where Spirits Within was a silence, because I want to use that for damage.
Then just make sure every job has a partner job it pairs with, then you can't complain about exclusion. But of course some parties will exclude some jobs but they already do.