Quote Originally Posted by Naoki34 View Post
I remember that Yoshi-P had answered the question of whether Bozja was obligatory or not in order to make the relic.
He said: "You don't have to do Bozja to do your relic, but if you are going to do it, why do you have to do it at the same time?".

And now it is compulsory Bozja, either there was a lie or the dev team did not communicate everything to Yoshi-P and vice versa.

Anyway, Yakuza: Like a Dragon is really fun.

Shadowbringer is an incredible extension for MSQ and raid.
But the relic sucks. When is it fun? : The idea of going 1 hour in a +/- fun content and having a chance to enter a raid with a random result.

I did all the Stormblood relic because it was a pretty exact science and farming in no brain mode for weeks or months, I can do it, but not like that.
What was said was that you had the option to grind the items needed for the 5.35 stages of the relic outside of Bozja but that you would need to complete the Save the Queen story to progress farther.

It's one of those situations where players latched onto their immediate concern without considering what would come after.

If you don't enjoy the content being required to get the relic weapon, skip getting the weapon for now. SE will probably nerf it next expansion like they nerfed Eureka.

No reward is worth suffering through content you feel is bad. The worst thing the player base can do to itself is force complete the content it hates for the sake of an item that might be fun for glamour but isn't need to play the game. It leaves the impression that despite complaints, the players are generally satisfied with the content and it's okay to make more like it. If players stop working on the content even with rewards incomplete (like Pagos when it first came out), it sends a clear sign that changes need to be made.